Difference between revisions of "Witch's Hut"

From Stardew Valley Wiki
Jump to navigation Jump to search
m
Line 61: Line 61:
 
|-
 
|-
 
|{{Anchor|Goblin Problem}}
 
|{{Anchor|Goblin Problem}}
|There's a goblin henchman blocking the path to the Witch's hut. There must be some way to get him to move...
+
|There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins.
 
|Through the cave by the [[Railroad]] after completing the Dark Talisman quest.
 
|Through the cave by the [[Railroad]] after completing the Dark Talisman quest.
 
|Speak to the [[Henchman]] outside the Witch's hut and give him [[Void Mayonnaise]] as a gift.
 
|Speak to the [[Henchman]] outside the Witch's hut and give him [[Void Mayonnaise]] as a gift.
Line 68: Line 68:
 
*Dark shrines accessible in [[Witch's Hut]].
 
*Dark shrines accessible in [[Witch's Hut]].
 
|}
 
|}
 +
 
==History==
 
==History==
 
{{history|1.1|Introduced.}}
 
{{history|1.1|Introduced.}}
 
{{NavboxBuildings}}[[Category:Locations]]
 
{{NavboxBuildings}}[[Category:Locations]]

Revision as of 22:32, 1 October 2016

Template:LocationThe Witch's Hut is a building inside the Witch's Swamp area. Players can access this area after completing a series of quests.

Inside the Witch's Hut

Inside the hut are three shrines, the Wizard's missing Magic Ink, and a red teleportation rune on the ground. Stepping on this rune will teleport the player directly to the Wizard's Tower basement room. After unlocking the Hut players can use this teleporter at anytime.

After the hut has been initially accessed and players step on the teleporter rune to return to the Wizard's Tower with his Magic Ink they'll gain access to a variety of new buildings for their farm. They can also return to the Witch's Hut at anytime either through the cave or teleporting from the Wizard's Tower basement.

Interior

The Wizard's magic ink is in a purple bottle on the table initially. On the floor there is a glowing red rune; stepping on it will teleport the player to the Wizard's Tower basement room.

The most prominent pieces inside the hut are three dark shrines:

Image Name Description Cost
Dark Shrine of Memory.png Dark Shrine of Memory Will erase a divorced spouses memory, making it seem like you had never been married. data-sort-value="30000">Gold.png30,000g.
Dark Shrine of Selfishness.png Dark Shrine of Selfishness Allows you to turn your children into doves (Gets rid of them forever). Prismatic Shard.png Prismatic Shard
Dark Shrine of Night Terrors.png Dark Shrine of Night Terrors Allows you to toggle having monsters spawn on your farm. Works for all farm maps, including Wilderness. Strange Bun.png Strange Bun

Quests

The questline to access the Witch's hut involves two quests, which become available after completing all of the Community Center or Joja Warehouse tasks.

The cave which leads to the swamp is located to the north east of the train platform. It's initially blocked off. After completing either the Bundles inside the Community Center or restoring the Joja Warehouse a quest will open up. The Wizard will have a cutscene with the player when they enter the railroad area and request they find a Dark Talisman.

To find the Dark Talisman players must speak to Krobus, who will open access to the Mutant Bug Lair through the Sewers. Inside the Mutant Bug Lair is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the Witch's Swamp.

Once inside the swamp the Witch's Henchman goblin will be blocking the way. A gift of Void Mayonnaise will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem.

Quest Name Quest Text Provided By Requirements Rewards
Template:Anchor The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask Krobus about the dark talisman. Railroad cutscene () Speak to Krobus and then venture through to the Mutant Bug Lair to retrieve the talisman. Return to the cave at the Railroad with it once it's collected.
Template:Anchor There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins. Through the cave by the Railroad after completing the Dark Talisman quest. Speak to the Henchman outside the Witch's hut and give him Void Mayonnaise as a gift.

History

  • 1.1: Introduced.