Difference between revisions of "Hoes"

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'''Hoes''' are [[Tools#Hoes|tools]] that are used to dig in soil or sand and to till fallow soil, primarily on the farm, but also in other areas of the map that have exposed soil. These areas are made visible by their lack of ground cover and different coloration. They can be found in every region, even in the mines. Much of the beaches is tillable. When a tile is dug by the hoe, there is a random chance that something buried will be uncovered, such as [[Clay]], metal ores, [[Snow Yam]]s or [[Winter Root]] (in winter), [[Artifacts]] (as prompted with [[Artifact_Spot|Artifact Spots]]), or [[Museum#Lost Book|Lost Books]].
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The '''Hoe''' is a [[Tools#Hoes|tool]] obtained at the beginning of the game. It is used primarily to till soil for [[Farming]], and to dig up [[Artifact Spot]]s.
  
* Tilling a dirt or sand tile has a 3% chance to return clay.
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The hoe may also be used to till sand in [[The Mines]], on [[The Beach]], or in [[The Desert]], as well as other areas of Stardew Valley that have exposed soil. Tilling sand in the Mines may yield [[Artifacts]], [[Cave Carrot]]s, and other items. Above ground, tilling soil may yield [[Clay]], metal ores, or [[Mixed Seeds]].  In [[Winter]], many more areas can be tilled.  These may additionally yield [[Snow Yam]]s or [[Winter Root]]s.
* Tilling an artifact spot has a 20% chance to return a Lost Book if no artifact was found.
 
** If all lost books have already been found, [[Crops#Mixed Seeds|Mixed Seeds]] are returned instead.
 
  
The player is given a base-grade [[hoe]] at the start of the game, which can be found in the backpack ([[inventory]]). Its operation is limited to digging one tile per tool use. The player can purchase upgrades to the hoe at the [[Blacksmith]] by paying the proper fee and submitting the needed materials. Each rise in the grade of the tool allows it to perform another higher level of operation, increasing its speed and efficiency. Each higher grade of hoe is also able to perform any of the lower levels of operation, giving it a choice of effect.
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The Hoe may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below. To till more than one tile at a time, hold left-click to "power-up" an upgraded Hoe, then release it to till an area.
  
 
==Grades of Hoe==
 
==Grades of Hoe==
{| class="wikitable"
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<!--Note: This section is transcluded on the Tools page-->
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<section begin="hoe" />
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{|class="wikitable"
 
!Image
 
!Image
 
!Name
 
!Name
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|Hoe
 
|Hoe
 
|Starter Tool
 
|Starter Tool
|
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|N/A
 
|
 
|
 
|-
 
|-
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|Copper Hoe
 
|Copper Hoe
 
|{{price|2000}}
 
|{{price|2000}}
|
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|{{name|Copper Bar|5}}
{{name|Copper Bar|5}}
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|Increases maximum area of effect to '''3 tiles in a straight line'''.
|Increases maximum area of effect to 3 tiles, in a line in front of you.
 
 
|-
 
|-
 
|[[File:Steel Hoe.png]]
 
|[[File:Steel Hoe.png]]
 
|Steel Hoe
 
|Steel Hoe
 
|{{price|5000}}
 
|{{price|5000}}
|
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|{{name|Iron Bar|5}}
{{name|Iron Bar|5}}
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|Increases maximum area of effect to '''5 tiles in a straight line'''.
|Increases maximum area of effect to 5 tiles, in a line in front of you.
 
 
|-
 
|-
 
|[[File:Gold Hoe.png]]
 
|[[File:Gold Hoe.png]]
 
|Gold Hoe
 
|Gold Hoe
 
|{{price|10000}}
 
|{{price|10000}}
|
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|{{name|Gold Bar|5}}
{{name|Gold Bar|5}}
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|Increases maximum area of effect to a '''3x3 area''' (9 corresponding tiles).
|Increases maximum area of effect to 3x3 tiles.
 
 
|-
 
|-
 
|[[File:Iridium Hoe.png]]
 
|[[File:Iridium Hoe.png]]
 
|Iridium Hoe
 
|Iridium Hoe
 
|{{price|25000}}
 
|{{price|25000}}
|
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|{{name|Iridium Bar|5}}
{{name|Iridium Bar|5}}
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|Increases maximum area of effect to a '''6x3 area''' (18 corresponding tiles).
|Increases maximum area of effect to 6x3 tiles.
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|}<section end="hoe" />
|}
 
  
 
==Energy Cost==
 
==Energy Cost==
Each use of a hoe uses some of the player's daily supply of energy (visible in-game in the Energy Bar display). The base cost of one tool use is two energy points.
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:''See [[Skills#Proficiency|Proficiency]]''
 
 
===Farming Skill Levels===
 
The player's farming skill increases proficiency in use of the tool, and that skill is reflected in a reduced energy consumption with each use. The reduction is 5% (one twentieth) per skill level. This means that at skill level 5, the reduction is 25% (one quarter), meaning it takes 75% (three quarters) as much energy as the base to use the tool once: 75% of 2 is 1.5 (one and a half) energy points per use. The game does not display fractional amounts, and rounds to whole numbers there, but it retains the fractions internally, so two tool uses cost 3 energy points instead of 4, even if that is not always immediately visible precisely. At farming skill level 10, then, the reduction is 50% (one half), meaning it takes only the other 50% to use the tool: one energy point per use, the smallest cost available.
 
  
===Tool Upgrades===
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==Notes==
The base-grade hoe is capable of only a single mode of operation: that is, the digging or tilling of a single tile with each tool use. With this operation mode, then, energy consumption per tool use is the same as energy consumption per affected tile: from one to two energy points each, depending on skill. With higher grades of hoe, a single tool use in a higher operation mode affects multiple tiles, and all for the same energy cost. While the cost of performing a copper-grade operation (3 tiles at a time) with an upgraded tool is the same as for any other hoe use, the per-tile cost is therefore only one-third as much as with the single-tile operation, because one use affects three times as many tiles. Similarly, using an iridium hoe to perform one iridium-grade operation (3x6 or 18 tiles) costs only one-eighteenth as much energy per tile.
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Tilling a square that contains an object (like a [[Keg]] or a [[Scarecrow]], with the exception of [[Crafting#Sprinklers|Sprinklers]]) will remove the object. This can be advantageous for removing large numbers of items like [[Keg]]s or [[Preserves Jar]]s, but can be disadvantageous when attempting to till farmland. The Hoe will not remove objects from squares that contain crafted [[Crafting#Decor|floors or paths]], so placing objects ([[Scarecrow]]s, etc.) on top of floors/paths will allow for tilling land without displacing them.
  
It is good to be aware that it is the choice of operation rather than the grade of tool that determines the per-tile energy cost. An iridium hoe that performs only single-tile base-grade operations uses just as much energy as a base-grade tool; you get no benefit for the tool grade there at all. The greatest efficiency benefit of a higher-grade tool comes from using its highest-available operation, which no lower grade of tool has available. However, if you need to affect fewer tiles with a certain operation, the higher-grade tool does offer that ability - a benefit of flexibility rather than efficiency.
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==History==
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{{History|1.5|Hoes no longer remove [[Crafting#Sprinklers|sprinklers]].}}
  
 
{{NavboxTools}}
 
{{NavboxTools}}
  
[[Category:Hoes]]
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[[Category:Tools]]
  
[[de:Hacke]]
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[[de:Hacken]]
[[es:Azada]]
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[[es:Azadas]]
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[[fr:Houes]]
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[[it:Zappe]]
 
[[ja:クワ]]
 
[[ja:クワ]]
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[[ko:호미]]
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[[hu:Kapák]]
 
[[pt:Enxadas]]
 
[[pt:Enxadas]]
 
[[ru:Мотыга]]
 
[[ru:Мотыга]]
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[[tr:Çapalar]]
 
[[zh:锄头]]
 
[[zh:锄头]]

Latest revision as of 05:27, 5 December 2023

The Hoe is a tool obtained at the beginning of the game. It is used primarily to till soil for Farming, and to dig up Artifact Spots.

The hoe may also be used to till sand in The Mines, on The Beach, or in The Desert, as well as other areas of Stardew Valley that have exposed soil. Tilling sand in the Mines may yield Artifacts, Cave Carrots, and other items. Above ground, tilling soil may yield Clay, metal ores, or Mixed Seeds. In Winter, many more areas can be tilled. These may additionally yield Snow Yams or Winter Roots.

The Hoe may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below. To till more than one tile at a time, hold left-click to "power-up" an upgraded Hoe, then release it to till an area.

Grades of Hoe

Image Name Cost Ingredients Improvements
Hoe.png Hoe Starter Tool N/A
Copper Hoe.png Copper Hoe data-sort-value="2000">Gold.png2,000g Copper Bar.png Copper Bar (5) Increases maximum area of effect to 3 tiles in a straight line.
Steel Hoe.png Steel Hoe data-sort-value="5000">Gold.png5,000g Iron Bar.png Iron Bar (5) Increases maximum area of effect to 5 tiles in a straight line.
Gold Hoe.png Gold Hoe data-sort-value="10000">Gold.png10,000g Gold Bar.png Gold Bar (5) Increases maximum area of effect to a 3x3 area (9 corresponding tiles).
Iridium Hoe.png Iridium Hoe data-sort-value="25000">Gold.png25,000g Iridium Bar.png Iridium Bar (5) Increases maximum area of effect to a 6x3 area (18 corresponding tiles).

Energy Cost

See Proficiency

Notes

Tilling a square that contains an object (like a Keg or a Scarecrow, with the exception of Sprinklers) will remove the object. This can be advantageous for removing large numbers of items like Kegs or Preserves Jars, but can be disadvantageous when attempting to till farmland. The Hoe will not remove objects from squares that contain crafted floors or paths, so placing objects (Scarecrows, etc.) on top of floors/paths will allow for tilling land without displacing them.

History