Difference between revisions of "The Player"

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{{Basics-top}}
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'''The Player''' refers to the playable character in ''[[Stardew Valley]]''.
  
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==Character customization==
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[[File:Character creation menu.png|thumb|The character creation screen.]]
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The following options are available at the beginning of a new game:
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* '''Appearance''' - This includes 24 skin tones, 74 hairstyles, 112 shirts, 4 pants, and 31 accessories. All of them can be used by either gender, with the option to randomize appearance. The player's eye color, hair color, and pants color can also be adjusted using the sliders on the right side. This has no effect on gameplay, [[Wizard's Tower#Basement Room|can be changed later]], and can be augmented with additional [[Tailoring|shirts and pants]], as well as [[Hats|hats]], and [[Footwear|boots]].
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* '''Name / Farm Name''' - These are limited to ''most'' of the [[wikipedia:ASCII#Printable_characters|ASCII printable characters]], which are spaces, uppercase and lowercase letters, numbers, and <code><nowiki>`~!@#$%^&*()-=+[{]}\|;:'",<.>/?_</nowiki></code>. Although <code>"</code> is in the valid ASCII printable character range, the textbox does not accept this character. Name and Farm Name are sometimes used in dialogues during gameplay. The player's name [[Wizard's Tower#Basement Room|can be changed later]], but not the farm name.
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** Both fields accept copied text (paste text using {{key|Ctrl + v}}).
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** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox.
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** The letter case used when the name is inputted will not change (''e.g.,'' if the name is inputted in all lowercase; the first letter will not be corrected to uppercase).
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* '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are 10 options; five dogs, five cats.
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* '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes.
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* '''Gender''' - This has minor effects on gameplay and [[Wizard's Tower#Basement Room|can be changed later]].
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** Characters will use the appropriate pronoun in dialogue.
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** Restriction to the men's or women's [[spa]] entrance. (Note: [[Alex]] sometimes works out in the men's locker room.)
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** It is possible to [[Marriage|marry]] an eligible NPC regardless of gender. In a different-gender marriage, the woman can become pregnant for 14 days (with no effect on speed or movement) and give birth to a child. In a same-gender marriage, children can be adopted.
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** Female characters will receive letters from [[Mom and Dad|Dad]], while male characters will receive letters from Mom. There are some differences in the gifts they send.
  
'''The Player''' is the character you create and play as.
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==Special Keys==
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<section begin="specialkeys" />
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When entering "Name", "Farm Name", or "Favorite Thing" on the [[The Player#Character customization|Character Creation]] menu, certain keys produce special sounds and/or symbols.
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* Pressing the following keys will produce special sounds.
 +
**Pressing <code><</code> produces a "ding" sound
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**Pressing <code>$</code> produces a "plink" sound
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**Pressing <code>*</code> produces a "stone hit" sound
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**Pressing <code>=</code> produces a "pop" sound
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**Pressing <code>+</code> produces a "squish" sound
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* Pressing the following keys will produce special characters.
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:*Pressing <code><</code> produces <code>♡</code>, a heart
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:*Pressing <code>></code> produces <code>▷</code>, a right triangular arrow
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:*Pressing <code>@</code> produces <code>◁</code>, a left triangular arrow
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:*Pressing <code>$</code> produces <code>⌾</code>, a double circle<!-- &#9022; -->
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:*Pressing <code>*</code> produces <code>💢</code>, the "anger" symbol common in Japanese media<!-- &#128162; -->
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:*Pressing <code>=</code> produces <code>☆</code>, a star
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:[[File:SpecialChars.png]]
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*Pressing controller buttons also produces special sounds and/or symbols.
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:[[File:SpecialCharsXbox.png]]<section end="specialkeys" />
  
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==Notes==
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* Entering certain terms as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]].
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* There are no character traits in ''Stardew Valley''.
 +
* Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly.
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* It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.)
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* While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink.
  
[[File:Character Creation.jpg|200px|thumb|left|The character creator ''(click to enlarge)'']]
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==Exploits==
== '''General information''' ==
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* '''PC/Mobile only:''' naming the character using an internal [[Modding:Items|object ID number]] in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.). A maximum of 3 object ID numbers can be entered for each name.
  
Upon starting the game, you will be prompted to create your character, being able to choose '''hair/skin/eye/pants color''', '''shirt style''', '''name''', '''farm name''', '''pet preference''', '''favorite thing''', and their '''gender'''. There is also an option to '''randomize''' appearance, if you want to see some variety.
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==See also==
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* ''[[Friendship]]''
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* ''[[Marriage]]''
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* ''[[Skills]]''
  
There are '''24''' skin tones, '''32''' hair styles, '''20''' accessories and '''112''' available shirts. Changing the character's gender doesn't lock any clothing or haircuts, meaning every single option is available for '''both''' genders.  
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==History==
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{{History|1.3.27|version label=1.3|Removed item ID naming exploit from all but PC and Mobile versions.}}
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{{History|1.4|Added new hairstyles and different pants.}}
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{{History|1.5|Added the ability to change name and gender. Added new hairstyles. Removed obtaining the [[Error Item]] using the item ID naming exploit.}}
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{{History|1.6|Added 11 new accessories. Added four new pet options (two dogs and two cats).}}
  
You can either chose a '''[[Cat|cat]]''' or a '''[[Dog|dog]]'''. Depending on your choice, the game will provide you with a pet within the first two in-game weeks.
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[[Category:Playable characters]]
 
 
Colors can be changed with the help of '''sliders''', which adjust the shade and brightness of a color.
 
 
 
Your "'''favourite thing'''" can be anything, although it is recommended to write down your favourite food (see [[Stardrop]] - ''includes minor spoilers''). Entering a particular name here is one of the games [[Secrets]].
 
 
 
The names of both your farm and your character are limited to '''11''' characters. You can use as many spaces as you wish to. It is also possible to use numbers. However, the game supports only Latin letters.
 
 
 
== '''In-game consequences''' ==
 
 
 
The appearance and gender selected at the beginning of the game have '''no''' bearing on gameplay. The only difference between male and female characters is the '''pronouns''' characters use when referring to them. Also you won't be able to use the locker room of the opposite gender in the [[Spa]].
 
 
 
Gender selection doesn't limit who you can romance or any other gameplay content. In a '''same-sex''' relationship you'll be able to '''adopt''' [[Children|children]]. In a '''heterosexual''' [[Marriage|marriage]] you'll either impregnate your wife if you play as a male, or get pregnant yourself, if you play as a female. The pregnancy will last '''14''' days and will not impair the mother's movement.
 
  
Character appearance is also not permanent. Players can unlock the [[Wizard's_Tower#Basement Room|ability to change their appearance]] in later game, however you cannot change your gender.
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[[de:Der Spieler]]
 
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[[es:El Jugador]]
There is a wide variety of [[Status Effects]] the player can become affected by during play and a variety of [[Skills]] they can train.
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[[fr:Le joueur]]
 
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[[it:Il giocatore]]
'''Clothes''' (such as [[Hats|hats]] and [[Boots|boots]]) can be found, bought and won in several ways (for example during [[Festivals|festivals]] or in [[The Mines|the mines]]).
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[[ja:キャラクター作成]]
 
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[[ko:플레이어]]
== '''Personality''' ==
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[[hu:A játékos]]
 
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[[pt:O jogador]]
Upon starting the game, you are '''not''' able to chose perks, [[Skills|skill points]] or character traits.
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[[ru:Игрок]]
 
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[[tr:Oyuncu]]
Some in-game '''cutscenes''' and '''dialogs''' allow you to chose between several possible answers, thus allowing you to roleplay and form your characters' personality. Most of your choices, however, don't really have an impact on the story's outcome. Many responses, even if they have a negative character, won't lower the [[Social|relationship]] level with other [[Villagers|villagers]].
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[[zh:玩家角色]]
 
 
You are free to chose whom to befriend and to marry. Some of your actions will cause a '''reaction''', either a negative or a positive one.
 
 
 
[[Category:Playable characters]]
 

Latest revision as of 17:53, 29 April 2024

Getting
Started
The
Player
Options Controls Mobile
Controls
Health Energy Skills Day
Cycle

The Player refers to the playable character in Stardew Valley.

Character customization

The character creation screen.

The following options are available at the beginning of a new game:

  • Appearance - This includes 24 skin tones, 74 hairstyles, 112 shirts, 4 pants, and 31 accessories. All of them can be used by either gender, with the option to randomize appearance. The player's eye color, hair color, and pants color can also be adjusted using the sliders on the right side. This has no effect on gameplay, can be changed later, and can be augmented with additional shirts and pants, as well as hats, and boots.
  • Name / Farm Name - These are limited to most of the ASCII printable characters, which are spaces, uppercase and lowercase letters, numbers, and `~!@#$%^&*()-=+[{]}\|;:'",<.>/?_. Although " is in the valid ASCII printable character range, the textbox does not accept this character. Name and Farm Name are sometimes used in dialogues during gameplay. The player's name can be changed later, but not the farm name.
    • Both fields accept copied text (paste text using Ctrl + v).
    • The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox.
    • The letter case used when the name is inputted will not change (e.g., if the name is inputted in all lowercase; the first letter will not be corrected to uppercase).
  • Animal Preference - This determines the type of pet that arrives in Spring of year 1. There are 10 options; five dogs, five cats.
  • Favorite Thing - This affects the text displayed after eating a Stardrop. The character limits are the same as the Name / Farm Name text boxes.
  • Gender - This has minor effects on gameplay and can be changed later.
    • Characters will use the appropriate pronoun in dialogue.
    • Restriction to the men's or women's spa entrance. (Note: Alex sometimes works out in the men's locker room.)
    • It is possible to marry an eligible NPC regardless of gender. In a different-gender marriage, the woman can become pregnant for 14 days (with no effect on speed or movement) and give birth to a child. In a same-gender marriage, children can be adopted.
    • Female characters will receive letters from Dad, while male characters will receive letters from Mom. There are some differences in the gifts they send.

Special Keys

When entering "Name", "Farm Name", or "Favorite Thing" on the Character Creation menu, certain keys produce special sounds and/or symbols.

  • Pressing the following keys will produce special sounds.
    • Pressing < produces a "ding" sound
    • Pressing $ produces a "plink" sound
    • Pressing * produces a "stone hit" sound
    • Pressing = produces a "pop" sound
    • Pressing + produces a "squish" sound
  • Pressing the following keys will produce special characters.
  • Pressing < produces , a heart
  • Pressing > produces , a right triangular arrow
  • Pressing @ produces , a left triangular arrow
  • Pressing $ produces , a double circle
  • Pressing * produces 💢, the "anger" symbol common in Japanese media
  • Pressing = produces , a star
SpecialChars.png
  • Pressing controller buttons also produces special sounds and/or symbols.
SpecialCharsXbox.png

Notes

  • Entering certain terms as the Favorite Thing triggers an Easter egg.
  • There are no character traits in Stardew Valley.
  • Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease friendship points, or change a future cutscene or dialogue slightly.
  • It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like Gunther have no friendship status.)
  • While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink.

Exploits

  • PC/Mobile only: naming the character using an internal object ID number in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an Iridium Sprinkler, Ancient Seeds, and a Legend. (This exploit also works with naming children and animals.). A maximum of 3 object ID numbers can be entered for each name.

See also

History

  • 1.3: Removed item ID naming exploit from all but PC and Mobile versions.
  • 1.4: Added new hairstyles and different pants.
  • 1.5: Added the ability to change name and gender. Added new hairstyles. Removed obtaining the Error Item using the item ID naming exploit.
  • 1.6: Added 11 new accessories. Added four new pet options (two dogs and two cats).