Slimes
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Not to be confused with Slime, the drop from this monster.
Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in three different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). Slimes can be raised in Slime Hutches, or raised outdoors through the use of a Slime Incubator
Attacks
Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot).
Strategy
When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Otherwise, offense is the best defense.
Variations
Green Slimes
Green Slime |
HP | Damage | Location | Drops |
---|---|---|---|---|
24 | 5 | Cave 1-39 | Slime, Sap | |
Behaviour: | Charge attacks | |||
Strategies: | Attack when not charging, otherwise, block. |
Frost Jellies
Ice Slime |
HP | Damage | Location | Drops |
---|---|---|---|---|
106 | 7 | Cave 60-90 | Slime, Sap | |
Behaviour: | Charge attacks | |||
Strategies: | Attack when not charging, otherwise, block. |
Sludges
Sludge |
HP | Damage | Location | Drops |
---|---|---|---|---|
205 | 16 | Cave 91-119 | Slime, Sap, Coal | |
Behaviour: | Charge attacks | |||
Strategies: | Attack when not charging, otherwise, block. |
Purple Slimes
Ice Slime |
HP | Damage | Location | Drops |
---|---|---|---|---|
410 | 28 | Skull Cavern | Slime, Sap, Diamond(Rare), Iridium Ore(Very rare), Iridium Bar(Extremely rare) | |
Behaviour: | Large ones split into 2-5 more. | |||
Strategies: | Kill near a wall to prevent the little ones from charging after knockback |
Giant Slimes
Giant Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into a number of smaller slimes which will attack the player.
Ice Slime |
HP | Damage | Location | Drops |
---|---|---|---|---|
??? | ?? | The mines, Skull Cavern | Slime, Sap | |
Behaviour: | Large ones split into 2-5 more. | |||
Strategies: | Kill near a wall to prevent the little ones from charging after knockback |
Transparent Slime with Star(?)
Transparent Slime with Star |
HP | Damage | Location | Drops |
---|---|---|---|---|
??? | ?? | The mines, level 42 | Magnet Ring | |
Behaviour: | Charge attacks | |||
Strategies: | Attack when not charging, otherwise, block. |
Mating
Sometimes, a Female slime might mate with a Male slime (which have the round antenna). If both slimes show a heart, they will create a baby slime (same HP as the parents, half the size). One might have a heart and the other an exclamation mark, which means the latter refused the advances of the former.
Cute Slimes
At random, one slime might be considered "cute". A cute slime boasts an antenna with a small yellow star. It has 25% more health over the base HP and will do 1pt more damage per attack to the player. It has a chance to drop a rare item.