Difference between revisions of "Artifacts"

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(fill in missing chances; handle decrease chance for items late in list; add refs)
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[[File:Artifact tile.gif|thumb|An [[Artifact Spot]]]]
 
[[File:Artifact tile.gif|thumb|An [[Artifact Spot]]]]
'''Artifacts''' are items that can be donated to the [[Museum]] or sold for a small profit. Donating to the [[Museum]] will yield rewards when donation milestones are reached, or when specific artifacts are donated. Each artifact may only be donated once.  
+
'''Artifacts''' are items that can be donated to the [[Museum]] or sold for a small profit. Donating to the [[Museum]] will yield rewards when donation milestones are reached, or when specific artifacts are donated. Multiple copies of any artifact can be found, but each artifact may only be donated once.
  
 
Artifacts have little use other than donating them to the museum.  The [[Dwarf Scroll I|Dwarf Scrolls]], [[Dwarvish Helm]], and [[Dwarf Gadget]] may be gifted to the [[Dwarf]] as liked gifts, the [[Ancient Seed]] may be [[Crafting|crafted]] into a plantable [[Ancient Seeds|Ancient Seeds pack]], and the [[Dinosaur Egg]] may be used to hatch a [[Dinosaur]] or turned into [[Mayonnaise]].
 
Artifacts have little use other than donating them to the museum.  The [[Dwarf Scroll I|Dwarf Scrolls]], [[Dwarvish Helm]], and [[Dwarf Gadget]] may be gifted to the [[Dwarf]] as liked gifts, the [[Ancient Seed]] may be [[Crafting|crafted]] into a plantable [[Ancient Seeds|Ancient Seeds pack]], and the [[Dinosaur Egg]] may be used to hatch a [[Dinosaur]] or turned into [[Mayonnaise]].
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==Artifacts==
 
==Artifacts==
Note that the [[Quarry]] is considered part of [[The Mountain]] when digging up Artifact Spots.  For Fishing Treasure Chests, the artifact has a higher chance of appearing if all 20 [[Lost Books]] have been found.
+
Map regions specified under "Location" are places where the artifact can be found when digging up an [[Artifact Spot]], along with the chance per artifact spot of finding the artifact<ref name="artifact_chance" />.
  
For items that say >1% or >3% or >5%, there is a base chance of 1% or 3% or 5% of finding them based on the data in <tt>ObjectInformation.xnb</tt>.  The "extra" % chance comes from the secondary search for a valid item in <tt>Locations.xnb</tt>, for which a valid % would be difficult to calculate.
 
 
{| class="wikitable sortable" id="roundedborderfull"
 
{| class="wikitable sortable" id="roundedborderfull"
 
!Image
 
!Image
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*Bus Stop (3%)
 
*Bus Stop (3%)
 
*Town (1%)
 
*Town (1%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Feast of the Winter Star]]
 
*[[Feast of the Winter Star]]
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|
 
|
 
*Forest (1%)
 
*Forest (1%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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*Forest (2%)
 
*Forest (2%)
 
*Town (1%)
 
*Town (1%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*Duggy drop (2%)
 
*Duggy drop (2%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|
 
|
 
*Beach (2%)
 
*Beach (2%)
*Forest (1%)
+
*Forest (0.9%)
 
*Town (0.8%)
 
*Town (0.8%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="350"|{{price|350}}
 
|data-sort-value="350"|{{price|350}}
 
|
 
|
*Mountain (0.8%)
+
*Mountain (0.7%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*Foraged on [[Skull Cavern#Prehistoric Floors|prehistoric floors]] of the [[Skull Cavern]]
 
*Foraged on [[Skull Cavern#Prehistoric Floors|prehistoric floors]] of the [[Skull Cavern]]
 
*[[Pepper Rex]] drop (10%)
 
*[[Pepper Rex]] drop (10%)
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|data-sort-value="300"|{{price|300}}
 
|data-sort-value="300"|{{price|300}}
 
|
 
|
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*Drop from Bats, Shadow Brute, or Shadow Shaman
 
*Drop from Bats, Shadow Brute, or Shadow Shaman
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Forest (1%)
+
*Forest (0.9%)
*Mountain (0.8%)
+
*Mountain (0.7%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="25"|{{price|25}}
 
|data-sort-value="25"|{{price|25}}
 
|
 
|
*The Farm
+
*Town (5% + 11%<ref name="artifact_extra" />)
*Town (>5%)
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
*[[Fishing#Treasure Chests|Fishing Chest]]
 
 
*Tilling in Mines/Skull Cavern (any floor) (0.16%)
 
*Tilling in Mines/Skull Cavern (any floor) (0.16%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|data-sort-value="25"|{{price|25}}
 
|data-sort-value="25"|{{price|25}}
 
|
 
|
 +
*Farm (10%)
 
*Tilling in Mines/Skull Cavern (0.16%)
 
*Tilling in Mines/Skull Cavern (0.16%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
*Farm (10%)
 
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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*Mountain (5%)
 
*Mountain (5%)
 
*Tilling in Mines/Skull Cavern (any floor)
 
*Tilling in Mines/Skull Cavern (any floor)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="50"|{{price|50}}
 
|data-sort-value="50"|{{price|50}}
 
|
 
|
*Farm (10%)
+
*Farm (9%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="5"|{{price|5}}
 
|data-sort-value="5"|{{price|5}}
 
|
 
|
*Forest (1%)
+
*Forest (0.9%)
*Mountain (1%)
+
*Mountain (0.9%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*Monster drop ([[Bug]], [[Cave Fly]], [[Grub]], [[Mutant Fly]], [[Mutant Grub]]: 0.5%)
 
*Monster drop ([[Bug]], [[Cave Fly]], [[Grub]], [[Mutant Fly]], [[Mutant Grub]]: 0.5%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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*Mountain (3%)
 
*Mountain (3%)
 
*Forest (3%)
 
*Forest (3%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|
 
|
 
*Beach (10%)
 
*Beach (10%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Beach (5%)
+
*Beach (4%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="20"|{{price|20}}
 
|data-sort-value="20"|{{price|20}}
 
|
 
|
*Beach (10%)
+
*Beach (8%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Mountain (1%)
+
*Forest (0.9%)
*Forest (1%)
+
*Mountain (0.8%)
*Town (0.5%)
+
*Town (0.4%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|data-sort-value="50"|{{price|50}}
 
|data-sort-value="50"|{{price|50}}
 
|
 
|
*Mountain (5%)
 
*Forest (5%)
 
 
*Bus Stop (5%)
 
*Bus Stop (5%)
 +
*Mountain (4%)
 +
*Forest (4%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
 
|-
 
|-
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|
 
|
 
*Tilling in Mines (floor 41-80) (0.1%)
 
*Tilling in Mines (floor 41-80) (0.1%)
*[[Magma Geode]] (3.8%)
+
*[[Magma Geode]] (4%)
 
*[[Omni Geode]] (1%)
 
*[[Omni Geode]] (1%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Bus Stop (1%)
+
*Bus Stop (0.9%)
*Forest (1%)
+
*Forest (0.8%)
*Town (0.5%)
+
*Town (0.4%)
*[[Frozen Geode]] (3.33%)
+
*[[Frozen Geode]] (3%)
 
*[[Omni Geode]] (1%)
 
*[[Omni Geode]] (1%)
 
*[[Artifact Trove]]
 
*[[Artifact Trove]]
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|data-sort-value="1000"|{{price|1000}}
 
|data-sort-value="1000"|{{price|1000}}
 
|class="no-wrap"|
 
|class="no-wrap"|
*Everywhere (Except Desert) (0.1%)
+
*Bus Stop (0.09%)
 +
*Town (0.09%)
 +
*Forest (0.08%)
 +
*Mountain (0.08%)
 +
*Farm (0.08%)
 +
*Beach (0.08%)
 
*Tilling in Mines/Skull Cavern (any floor) (0.03%)
 
*Tilling in Mines/Skull Cavern (any floor) (0.03%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (≈0.14%)
 
*[[Secret Notes#Secret Note #17|Secret Note #17]]
 
*[[Secret Notes#Secret Note #17|Secret Note #17]]
 
|-
 
|-
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|data-sort-value="1000"|{{price|1000}}
 
|data-sort-value="1000"|{{price|1000}}
 
|
 
|
*Everywhere (Except Desert) (0.1%)
+
*Bus Stop (0.09%)
 +
*Town (0.09%)
 +
*Forest (0.08%)
 +
*Mountain (0.08%)
 +
*Farm (0.08%)
 +
*Beach (0.08%)
 
*Tilling in Mines/Skull Cavern (any floor) (0.03%)
 
*Tilling in Mines/Skull Cavern (any floor) (0.03%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (≈0.14%)
 
*[[Secret Notes#Secret Note #18|Secret Note #18]]
 
*[[Secret Notes#Secret Note #18|Secret Note #18]]
 
|-
 
|-
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Town (1%)
+
*Forest (6%<ref name="artifact_extra" />)
*Forest
+
*Town (0.9%)
 
|-
 
|-
 
|[[File:Prehistoric Tibia.png|center]]
 
|[[File:Prehistoric Tibia.png|center]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Forest (1%)
+
*Railroad (8%<ref name="artifact_extra" />)
*Railroad
+
*Forest (0.8%)
 
*[[Pepper Rex]] drop (22.5%)
 
*[[Pepper Rex]] drop (22.5%)
 
|-
 
|-
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Mountain (>1%)
+
*Mountain (0.8% + 6%<ref name="artifact_extra" />)
 
|-
 
|-
 
|[[File:Skeletal Hand.png|center]]
 
|[[File:Skeletal Hand.png|center]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Beach (1%)
+
*Backwoods (8%<ref name="artifact_extra" />)
*Backwoods
+
*Beach (0.8%)
 
|-
 
|-
 
|[[File:Prehistoric Rib.png|center]]
 
|[[File:Prehistoric Rib.png|center]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Farm (1%)
+
*Town (4%<ref name="artifact_extra" />)
*Town
+
*Farm (0.8%)
 
*[[Pepper Rex]] drop (22.5%)
 
*[[Pepper Rex]] drop (22.5%)
 
|-
 
|-
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Bus Stop (>1%)
+
*Bus Stop (0.9% + 5%<ref name="artifact_extra" />)
 
*[[Pepper Rex]] drop (22.5%)
 
*[[Pepper Rex]] drop (22.5%)
 
|-
 
|-
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|
 
|
 
*Tilling in Mines/Skull Cavern (any floor)
 
*Tilling in Mines/Skull Cavern (any floor)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (3.1-3.4%<ref name="treasure_artifact" />)
 
|-
 
|-
 
|[[File:Nautilus Fossil.png|center]]
 
|[[File:Nautilus Fossil.png|center]]
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|data-sort-value="80"|{{price|80}}
 
|data-sort-value="80"|{{price|80}}
 
|
 
|
*Beach (3%)
+
*Beach (2%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (3.1-3.4%<ref name="treasure_artifact" />)
 
|-
 
|-
 
|[[File:Amphibian Fossil.png|center]]
 
|[[File:Amphibian Fossil.png|center]]
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|data-sort-value="150"|{{price|150}}
 
|data-sort-value="150"|{{price|150}}
 
|
 
|
*Forest (1%)
+
*Forest (0.8%)
*Mountain (1%)
+
*Mountain (0.8%)
*[[Fishing#Treasure Chests|Fishing Chest]]
+
*[[Fishing#Treasure Chests|Fishing Chest]] (3.1-3.4%<ref name="treasure_artifact" />)
 
|-
 
|-
 
|[[File:Palm Fossil.png|center]]
 
|[[File:Palm Fossil.png|center]]
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|data-sort-value="100"|{{price|100}}
 
|data-sort-value="100"|{{price|100}}
 
|
 
|
*Desert (10%)
+
*Desert (9%)
*Beach (1%)
+
*Forest (0.8% + 5%<ref name="artifact_extra" />)
*Forest (>1%)
+
*Beach (0.7%)
 
|-
 
|-
 
|[[File:Trilobite.png|center]]
 
|[[File:Trilobite.png|center]]
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|data-sort-value="50"|{{price|50}}
 
|data-sort-value="50"|{{price|50}}
 
|
 
|
*Beach (>3%)
+
*Beach (2% + 5%<ref name="artifact_extra" />)
*Mountain (3%)
+
*Mountain (2%)
*Forest (3%)
+
*Forest (2%)
 
|}
 
|}
  
 
==Artifact Troves==
 
==Artifact Troves==
Artifact Troves are artifact containers which can be purchased from the [[Desert Trader]] for 5 [[Omni Geode]]s. They also have a chance to drop from [[Haunted Skull]]s.
+
Artifact Troves are artifact containers which can be purchased from the [[Desert Trader]] for 5 [[Omni Geode]]s. They also have a chance to drop from [[Haunted Skull]]s.
  
 
They must be processed at the [[Blacksmith]] to obtain the artifacts inside.  Clint charges {{Price|25}} to process each Artifact Trove.
 
They must be processed at the [[Blacksmith]] to obtain the artifacts inside.  Clint charges {{Price|25}} to process each Artifact Trove.
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==External Links==
 
==External Links==
 
Users with access to their [[Saves|saved game files]] may find the "Stardew Valley Helpers" website useful for predicting where artifact spots will appear and what they will contain.  The site is located at:  https://stardew.djomp.co.uk/
 
Users with access to their [[Saves|saved game files]] may find the "Stardew Valley Helpers" website useful for predicting where artifact spots will appear and what they will contain.  The site is located at:  https://stardew.djomp.co.uk/
 +
 +
==References==
 +
<references>
 +
<ref name="artifact_chance">The contents of an artifact spot are calculated by <tt>GameLocation::digUpArtifactSpot</tt>; the primary data source is <tt>ObjectInformation.xnb</tt>. Each artifact is checked sequentially to see whether a random number is less than the chance specified by the input file; the first artifact that succeeds is the one found. One result of this algorithm is that the actual chance of finding a given artifact is smaller than the value in the input file, because it can only be found if all previous artifacts failed their tests.</ref>
 +
<ref name="artifact_extra">The additional chance for this artifact is season-dependent: the chance is 50% smaller in winter and 6.25% smaller in spring. The chance comes from a secondary input file, <tt>Locations.xnb</tt>, which is only used if all other sources fail.</ref>
 +
<ref name="treasure_artifact">The chance of an artifact appearing in a treasure chest is higher if [[Lost Books]] are not possible, e.g., after the Museum's collection is complete.</ref>
 +
</references>
  
 
{{NavboxArtifacts}}
 
{{NavboxArtifacts}}

Revision as of 01:38, 19 August 2020

Artifacts are items that can be donated to the Museum or sold for a small profit. Donating to the Museum will yield rewards when donation milestones are reached, or when specific artifacts are donated. Multiple copies of any artifact can be found, but each artifact may only be donated once.

Artifacts have little use other than donating them to the museum. The Dwarf Scrolls, Dwarvish Helm, and Dwarf Gadget may be gifted to the Dwarf as liked gifts, the Ancient Seed may be crafted into a plantable Ancient Seeds pack, and the Dinosaur Egg may be used to hatch a Dinosaur or turned into Mayonnaise.

Artifacts can be acquired in the following ways:

Donating the following artifacts grant unique rewards:

Artifacts

Map regions specified under "Location" are places where the artifact can be found when digging up an Artifact Spot, along with the chance per artifact spot of finding the artifact[1].

Image Name Description Price Location
Dwarf Scroll I.png
Dwarf Scroll I A yellowed scroll of parchment filled with dwarven script. This one's tied with a red bow. data-sort-value="1">Gold.png1g
  • Tilling in Mines/Skull Cavern (any floor) (0.16%)
  • Several monsters (0.5% each)
Dwarf Scroll II.png
Dwarf Scroll II A yellowed scroll of parchment filled with dwarven script. This one's tied with a green ribbon. data-sort-value="1">Gold.png1g
  • Tilling in Mines (floor 1-40) (0.1%)
  • Ghost (Mines floor 50-90)
  • Frost Bat (Mines floor 40-65)
  • Dust Sprite (Mines floor 40-79)
  • Blue Slime
Dwarf Scroll III.png
Dwarf Scroll III A yellowed scroll of parchment filled with dwarven script. This one's tied with a blue rope. data-sort-value="1">Gold.png1g
  • Several monsters drop
Dwarf Scroll IV.png
Dwarf Scroll IV A yellowed scroll of parchment filled with dwarven script. This one's tied with a golden chain. data-sort-value="1">Gold.png1g
Chipped Amphora.png
Chipped Amphora An ancient vessel made of ceramic material. Used to transport both dry and wet goods. data-sort-value="40">Gold.png40g
Arrowhead.png
Arrowhead A crudely fashioned point used for hunting. data-sort-value="40">Gold.png40g
Ancient Doll.png
Ancient Doll An ancient doll covered in grime. This doll may have been used as a toy, a decoration, or a prop in some kind of ritual. data-sort-value="60">Gold.png60g
Elvish Jewelry.png
Elvish Jewelry Dirty but still beautiful. On the side is a flowing script thought by some to be the ancient language of the elves. No Elvish bones have ever been found. data-sort-value="200">Gold.png200g
Chewing Stick.png
Chewing Stick Ancient people chewed on these to keep their teeth clean. data-sort-value="50">Gold.png50g
Ornamental Fan.png
Ornamental Fan This exquisite fan most likely belonged to a noblewoman. Historians believe that the valley was a popular sixth-era vacation spot for the wealthy. data-sort-value="300">Gold.png300g
Dinosaur Egg.png
Dinosaur Egg A giant dino egg... The entire shell is still intact! data-sort-value="350">Gold.png350g
Rare Disc.png
Rare Disc A heavy black disc studded with peculiar red stones. When you hold it, you're overwhelmed with a feeling of dread. data-sort-value="300">Gold.png300g
Ancient Sword.png
Ancient Sword It's the remains of an ancient sword. Most of the blade has turned to rust, but the hilt is very finely crafted. data-sort-value="100">Gold.png100g
Rusty Spoon.png
Rusty Spoon A plain old spoon, probably ten years old. Not very interesting. data-sort-value="25">Gold.png25g
Rusty Spur.png
Rusty Spur An old spur that was once attached to a cowboy's boot. People must have been raising animals in this area for many generations. data-sort-value="25">Gold.png25g
Rusty Cog.png
Rusty Cog A well preserved cog that must have been part of some ancient machine. This could be dwarven technology. data-sort-value="25">Gold.png25g
Chicken Statue.png
Chicken Statue It's a statue of a chicken on a bronze base. The ancient people of this area must have been very fond of chickens. data-sort-value="50">Gold.png50g
Ancient Seed.png
Ancient Seed It's a dry old seed from some ancient plant. By all appearances it's long since dead... data-sort-value="5">Gold.png5g
Prehistoric Tool.png
Prehistoric Tool Some kind of gnarly old digging tool. data-sort-value="50">Gold.png50g
Dried Starfish.png
Dried Starfish A starfish from the primordial ocean. It's an unusually pristine specimen! data-sort-value="40">Gold.png40g
Anchor.png
Anchor It may have belonged to ancient pirates. data-sort-value="100">Gold.png100g
Glass Shards.png
Glass Shards A mixture of glass shards smoothed by centuries of ocean surf. These could have belonged to an ancient mosaic or necklace. data-sort-value="20">Gold.png20g
Bone Flute.png
Bone Flute It's a prehistoric wind instrument carved from an animal's bone. It produces an eerie tone. data-sort-value="100">Gold.png100g
Prehistoric Handaxe.png
Prehistoric Handaxe One of the earliest tools employed by humans. This "crude" tool was created by striking one rock with another to form a sharp edge. data-sort-value="50">Gold.png50g
Dwarvish Helm.png
Dwarvish Helm It's one of the helmets commonly worn by dwarves. The thick metal plating protects them from falling debris and stalactites. data-sort-value="100">Gold.png100g
Dwarf Gadget.png
Dwarf Gadget It's a piece of the advanced technology once known to the dwarves. It's still glowing and humming, but you're unable to understand how it works. data-sort-value="200">Gold.png200g
Ancient Drum.png
Ancient Drum It's a drum made from wood and animal skin. It has a low, reverberating tone. data-sort-value="100">Gold.png100g
Golden Mask.png
Golden Mask A creepy golden mask probably used in an ancient magic ritual. A socket in the forehead contains a large purple gemstone. data-sort-value="500">Gold.png500g
Golden Relic.png
Golden Relic It's a golden slab with hieroglyphs and pictures emblazoned onto the front. data-sort-value="250">Gold.png250g
Strange Doll (green).png
Strange Doll ??? data-sort-value="1000">Gold.png1,000g
  • Bus Stop (0.09%)
  • Town (0.09%)
  • Forest (0.08%)
  • Mountain (0.08%)
  • Farm (0.08%)
  • Beach (0.08%)
  • Tilling in Mines/Skull Cavern (any floor) (0.03%)
  • Fishing Chest (≈0.14%)
  • Secret Note #17
Strange Doll (yellow).png
Strange Doll ??? data-sort-value="1000">Gold.png1,000g
  • Bus Stop (0.09%)
  • Town (0.09%)
  • Forest (0.08%)
  • Mountain (0.08%)
  • Farm (0.08%)
  • Beach (0.08%)
  • Tilling in Mines/Skull Cavern (any floor) (0.03%)
  • Fishing Chest (≈0.14%)
  • Secret Note #18
Prehistoric Scapula.png
Prehistoric Scapula Commonly known as a "shoulder blade"... It's unclear what species it belonged to. data-sort-value="100">Gold.png100g
  • Forest (6%[3])
  • Town (0.9%)
Prehistoric Tibia.png
Prehistoric Tibia A thick and sturdy leg bone. data-sort-value="100">Gold.png100g
Prehistoric Skull.png
Prehistoric Skull This is definitely a mammalian skull. data-sort-value="100">Gold.png100g
  • Mountain (0.8% + 6%[3])
Skeletal Hand.png
Skeletal Hand It's a wonder all these ancient little pieces lasted so long. data-sort-value="100">Gold.png100g
  • Backwoods (8%[3])
  • Beach (0.8%)
Prehistoric Rib.png
Prehistoric Rib Little gouge marks on the side suggest that this rib was someone's dinner. data-sort-value="100">Gold.png100g
Prehistoric Vertebra.png
Prehistoric Vertebra A segment of some prehistoric creature's spine. data-sort-value="100">Gold.png100g
Skeletal Tail.png
Skeletal Tail It's pretty short for a tail. data-sort-value="100">Gold.png100g
Nautilus Fossil.png
Nautilus Fossil This must've washed up ages ago from an ancient coral reef. data-sort-value="80">Gold.png80g
Amphibian Fossil.png
Amphibian Fossil The relatively short hind legs suggest some kind of primordial toad. data-sort-value="150">Gold.png150g
Palm Fossil.png
Palm Fossil Palm Fossils are relatively common, but this happens to be a particularly well-preserved specimen. data-sort-value="100">Gold.png100g
  • Desert (9%)
  • Forest (0.8% + 5%[3])
  • Beach (0.7%)
Trilobite.png
Trilobite A long extinct relative of the crab. data-sort-value="50">Gold.png50g
  • Beach (2% + 5%[3])
  • Mountain (2%)
  • Forest (2%)

Artifact Troves

Artifact Troves are artifact containers which can be purchased from the Desert Trader for 5 Omni Geodes. They also have a chance to drop from Haunted Skulls.

They must be processed at the Blacksmith to obtain the artifacts inside. Clint charges data-sort-value="25">Gold.png25g to process each Artifact Trove.

Like with geodes, The Blacksmith is unavailable for processing Artifact Troves during tool upgrades.

Image Name Description Location
Artifact Trove.png
Artifact Trove A blacksmith can open this for you. These troves often contain ancient relics and curiosities.

Collection

Entries are added upon finding the artifact. The artifact does not need to be donated to the Museum or shipped via the shipping box to count towards the collection.

Note that artifacts found in Fishing Treasure Chests or obtained by tilling soil in the mines may not appear as found on the collections tab. Dragging the artifact outside the inventory window and allowing it to be taken back into inventory may correct this. Holding the artifact in inventory overnight may also correct this.

Note also that artifacts' descriptions appear on the collections tab as soon as they are found, even while the inventory description says "Gunther can tell you more about this if you donate it to the museum."

Dwarf Scroll I Dwarf Scroll II Dwarf Scroll III Dwarf Scroll IV Chipped Amphora Arrowhead Ancient Doll Elvish Jewelry Chewing Stick Ornamental Fan
Dinosaur Egg Rare Disc Ancient Sword Rusty Spoon Rusty Spur Rusty Cog Chicken Statue Ancient Seed Prehistoric Tool Dried Starfish
Anchor Glass Shards Bone Flute Prehistoric Handaxe Dwarvish Helm Dwarf Gadget Ancient Drum Golden Mask Golden Relic Strange Doll
Strange Doll Prehistoric Scapula Prehistoric Tibia Prehistoric Skull Skeletal Hand Prehistoric Rib Prehistoric Vertebra Skeletal Tail Nautilus Fossil Amphibian Fossil
Palm Fossil Trilobite

External Links

Users with access to their saved game files may find the "Stardew Valley Helpers" website useful for predicting where artifact spots will appear and what they will contain. The site is located at: https://stardew.djomp.co.uk/

References

  1. The contents of an artifact spot are calculated by GameLocation::digUpArtifactSpot; the primary data source is ObjectInformation.xnb. Each artifact is checked sequentially to see whether a random number is less than the chance specified by the input file; the first artifact that succeeds is the one found. One result of this algorithm is that the actual chance of finding a given artifact is smaller than the value in the input file, because it can only be found if all previous artifacts failed their tests.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 The chance of an artifact appearing in a treasure chest is higher if Lost Books are not possible, e.g., after the Museum's collection is complete.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 The additional chance for this artifact is season-dependent: the chance is 50% smaller in winter and 6.25% smaller in spring. The chance comes from a secondary input file, Locations.xnb, which is only used if all other sources fail.