Monsters

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This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Monsters are found in the Mines, the Skull Cavern, the Quarry Mine, the Mutant Bug Lair, and the Volcano Dungeon. When killed, Monsters have a chance to drop Monster Loot and a variety of items.

Monsters on The Farm

Monsters can be found at night on The Farm depending on farm type. Monsters are toggled 'on' by default at the start of the game in the Wilderness Map, or by selecting Advanced Option "Spawn monsters on the farm" at new game creation. Offering a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut will toggle monsters on/off.

Monsters on The Farm will scale with the player's Combat level. (At higher levels, more difficult monsters will spawn, and the Wilderness Golem becomes more difficult to kill).

Dangerous Monsters

Monsters in the Mines and the Skull Cavern become more dangerous during the Danger in the Deep and Skull Cavern Invasion quests, or while the Shrine of Challenge is toggled to its 'on' position.

Dangerous monsters have unique sprites and stats when compared to their normal counterparts. The Putrid Ghost, Skeleton Mage, and Shadow Sniper also feature unique debuffs.

Monsters List

The Mines
All Floors Floors 1-29 Floors 31-39 Floors 41-79 Floors 81-119
  Green Slime   Bug  Cave Fly  Duggy  Grub  Rock Crab   Bat  Bug  Stone Golem   Dust Sprite  Frost Bat  Blue Slime  Ghost  Skeleton   Lava Bat  Lava Crab  Metal Head  Red Slime  Shadow Brute  Shadow Shaman  Squid Kid
Skull Cavern Quarry Mine Mutant Bug Lair Volcano Dungeon
  Armored Bug  Big Slime  Carbon Ghost  Iridium Bat  Iridium Crab  Lava Bat  Mummy  Pepper Rex  Purple Slime  Serpent   Copper Slime  Haunted Skull  Iron Slime   Mutant Fly  Mutant Grub   Dwarvish Sentry  False Magma Cap  Hot Head  Lava Lurk  Magma Sprite  Magma Sparker  Magma Duggy  Tiger Slime
Wilderness Farm
All Combat Levels Combat Level 0-3 Combat Level 4-7 Combat Level 8-9 Combat Level 10
  Bat  Wilderness Golem   Green Slime   Blue Slime  Frost Bat(Combat Level 5+)   Red Slime  Frost Bat  Lava Bat  Shadow Brute   Purple Slime  Frost Bat  Lava Bat  Iridium Bat  Shadow Brute  Serpent
Dangerous Mines
All Floors Floors 1-29 Floors 31-39
  Dangerous Slimes (all colors)  Haunted Skull (dangerous)(on dungeon floors)   Blue Squid  Bug (dangerous)  Duggy (dangerous)  Rock Crab (dangerous)   Bat (dangerous)  Bug (dangerous)  Carbon Ghost  Stone Golem (dangerous)
Floors 41-69 Floors 71-79 Floors 81-119
  Grub (dangerous)  Cave Fly (dangerous)  Dust Sprite (dangerous)  Frost Bat (dangerous)  Putrid Ghost  Spider  Stick Bug   Skeleton (dangerous)  Skeleton Mage  Haunted Skull (dangerous)   Lava Bat  Lava Crab (dangerous)  Metal Head (dangerous)  Shadow Brute (dangerous)  Shadow Shaman (dangerous)  Shadow Sniper  Squid Kid (dangerous)
Dangerous Skull Cavern
  Armored Bug (dangerous)  Mummy (dangerous)  Royal Serpent  Purple Slime (dangerous)

History

  • 1.1: Added Mutant Grub, Mutant Fly, Wilderness Golem.
  • 1.3.27: Added Carbon Ghost, Iridium Bat, and Iridium Crab.
  • 1.4: Added Copper Slime, Haunted Skull, Iron Slime, Pepper Rex.
  • 1.5: Added Blue Squid, Dwarvish Sentry, False Magma Cap, Hot Head, Lava Lurk, Magma Duggy, Magma Sprite, Magma Sparker, Putrid Ghost, Royal Serpent, Shadow Sniper, Skeleton Mage, Spider, Stick Bug, Tiger Slime, Dangerous versions of monsters.