Difference between revisions of "Farm Maps"

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(Added images of how the world map in the pause menu looks like based on the farm map the player has chosen.)
(Move maps to gallery, restore table width)
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! Name
 
! Name
 
! Map
 
! Map
! World Map
 
 
! Description
 
! Description
 
! Associated Skill
 
! Associated Skill
 
|-
 
|-
 
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
 
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
+
| style="text-align:center;" | [[File:Standard Farm thumb.png|200px|link=File:Standard Farm.png]]
| style="text-align:center;" | [[File:Standard Farm World Map.png|300px|link=File:Standard Farm World Map.png]]
+
|  
| style="padding-left:0.4em;" |  
 
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=Farming_Skill_Icon.png]] [[Skills#Farming|Farming]]
+
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|-
 
|-
 
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
 
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
+
| style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]]
| style="text-align:center;" | [[File:Riverland Farm World Map.png|300px|link=File:Riverland Farm World Map.png]]
+
|  
| style="padding-left:0.4em;" |  
 
 
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
 
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
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* Water significantly decreases the amount of farming area.
 
* Water significantly decreases the amount of farming area.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
+
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
 
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
 
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
+
| style="text-align:center;" | [[File:Forest Farm thumb.png|200px|link=File:Forest Farm.png]]
| style="text-align:center;" | [[File:Forest Farm World Map.png|300px|link=File:Forest Farm World Map.png]]
+
|
| style="padding-left:0.4em;" |  
 
 
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* Many bushes can be found on this map, including berry bushes.
 
* Many bushes can be found on this map, including berry bushes.
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* Additional ponds and grass areas decrease the overall farming area.
 
* Additional ponds and grass areas decrease the overall farming area.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
+
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
 
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
 
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
+
| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
| style="text-align:center;" | [[File:Hilltop Farm World Map.png|300px|link=File:Hilltop Farm World Map.png]]
+
|
| style="padding-left:0.4em;" |
 
 
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
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** 50% of the time, players will only catch [[trash]].
 
** 50% of the time, players will only catch [[trash]].
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
+
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
 
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br />Wilderness Farm
 
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br />Wilderness Farm
| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
+
| style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]]
| style="text-align:center;" | [[File:Wilderness Farm World Map.png|300px|link=File:Wilderness Farm World Map.png]]
+
|
| style="padding-left:0.4em;" |  
 
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
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* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
+
| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|-
 
|-
 
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
 
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
 
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
 
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
| style="text-align:center;" | [[File:Four Corners Farm World Map.png|300px|link=File:Four Corners Farm World Map.png]]
+
|  
| style="padding-left:0.4em;" |  
 
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
 
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
 
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
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* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2952.
 
* The number of tillable tiles on this map is 2952.
| style="padding-left:0.4em;" |[[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
+
| [[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
 
|-
 
|-
| style="text-align:center;" id="Beach"| [[File:Beach_Farm_Map_Icon.png|link=]]<br />Beach Farm
+
| style="text-align:center;" id="Beach"| [[File:Beach Farm Map Icon.png|link=]]<br />Beach Farm
| style="text-align:center;" | [[File:Beach_Farm.png|200px|link=File:Beach_Farm.png]]
+
| style="text-align:center;" | [[File:Beach Farm.png|200px]]
| style="text-align:center;" | [[File:Beach Farm World Map.png|300px|link=File:Beach Farm World Map.png]]
+
|  
| style="padding-left:0.4em;" |  
 
 
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore.  
 
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore.  
 
* Both forest and beach foragables may spawn.
 
* Both forest and beach foragables may spawn.
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** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]].
 
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]].
 
** 27.17% of the time, players will catch trash.
 
** 27.17% of the time, players will catch trash.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
+
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|}
 
|}
 +
 +
==Map Tab==
 +
The following gallery shows how each farm type appears in-game on the player's map tab.
 +
<gallery mode="nolines">
 +
Standard Farm World Map.png|Standard
 +
Riverland Farm World Map.png|Riverland
 +
Forest Farm World Map.png|Forest
 +
Hilltop Farm World Map.png|Hill-top
 +
Wilderness Farm World Map.png|Wilderness
 +
Four Corners Farm World Map.png|Four Corners
 +
Beach Farm World Map.png|Beach
 +
</gallery>
  
 
==References==
 
==References==

Revision as of 19:00, 28 August 2022

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

See also: Cabin, Cabin Locations
The selection area for maps at character creation.

There are seven different Farm Maps to choose from in Stardew Valley. Each map offers a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.

The Standard Farm offers the most space to plant crops and raise animals. The other six farms lack farming area, but offer special perks in comparison:

The Riverland Farm encourages Fishing.
The Forest Farm encourages Foraging.
The Hill-top Farm encourages Mining.
The Wilderness Farm encourages Combat.
The Four Corners Farm offers perks from other maps and encourages Multiplayer.
The Beach Farm offers extra items and encourages Fishing and Foraging, but discourages Farming late game.

The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.

There is an abandoned building which can later be turned into the Greenhouse on all maps. Once repaired, it can be moved by visiting the Carpenter's Shop or Wizard's Tower.

Map Types

Name Map Description Associated Skill
Standard Farm Map Icon.png
Standard Farm
Standard Farm thumb.png
  • The majority of this map is farming land, ideal for crops and animals.
  • The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
  • The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
Farming Skill Icon.png Farming
Riverland Farm Map Icon.png
Riverland Farm
Riverlands Farm thumb.png
  • The majority of this map is water. Fishing is viable on this farm:[1]
  • Water significantly decreases the amount of farming area.
  • The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
Fishing Skill Icon.png Fishing
Forest Farm Map Icon.png
Forest Farm
Forest Farm thumb.png Foraging Skill Icon.png Foraging
Hilltop Farm Map Icon.png
Hill-top Farm
Hilltop Farm thumb.png
  • The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
  • Additional cliffs and a stream decrease the overall farming area.
  • When fishing:[1]
    • 50% of the time, players will catch forest river fish, i.e., fish that are found in the Cindersap Forest river.
    • 50% of the time, players will only catch trash.
  • The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
Mining Skill Icon.png Mining
Wilderness Farm Map Icon.png
Wilderness Farm
Wilderness Farm thumb.png
  • Monsters spawn at night (scales with the player's Combat level).
    This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled. See Advanced options for more info.
  • When fishing:[1]
    • 35% of the time, players will catch lake fish, i.e., fish that are found in The Mountain lake.
    • 65% of the time, players will only catch trash.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
Combat Skill Icon.png Combat
Four Corners Farm Map Icon.png
Four Corners Farm
Four Corners Farm.png
  • The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
  • Top left: Forest Farm. This quadrant has a small grassy area containing a Large Stump, and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
  • Top right: Standard Farm. This quadrant has the most farming space.
  • Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond fish, i.e., fish that are found in the Cindersap Forest pond.[1]
  • Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and Ore and Geode nodes depending on the player's Mining level.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2952.
Multiplayer Icon.png Multiplayer
Beach Farm Map Icon.png
Beach Farm
Beach Farm.png
  • Good foraging and fishing, and a lot of open space. Sometimes, supply crates wash up on shore.
  • Both forest and beach foragables may spawn.
  • Sprinklers don't work in the sandy soil.
  • Intended for "seasoned players", not as a first farm.
  • The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
    • There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
  • When fishing:[1]
    • 15% of the time, players will catch Seaweed.
    • 5.1% of the time, players will catch one of Oyster, Coral, Mussel or Cockle. Chances for each item are equal.
    • 52.73% of the time, players will catch ocean fish, i.e., fish that are found in The Beach.
    • 27.17% of the time, players will catch trash.
Foraging Skill Icon.png Foraging
Fishing Skill Icon.png Fishing

Map Tab

The following gallery shows how each farm type appears in-game on the player's map tab.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 The fish that can be caught on each of the farm maps are determined by Farm::getFish and Farm::getFishingLocation in the game code, as well as the standard farm map code in GameLocation::getFish and data file Content\Fish.xnb.
  2. See Farm::DayUpdate in the game code.

History

  • 1.0: Introduced Standard Farm Map.
  • 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
  • 1.4: Added Four Corners Farm Map.
  • 1.5: Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.