Difference between revisions of "Iridium Golem"
Bluestblur (talk | contribs) (Fixed gif, just made a separate one for Iridium Golem) |
Bluestblur (talk | contribs) (Added Wilderness Golem to variations in infobox. Updated drops. Clarified how they are spawned; removed "After level 5 combat" b/c they'll always spawn after that is reached. Removed stub notice, I think that's it?) |
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− | {{Spoiler | + | {{Spoiler}} |
{{Infobox monster | {{Infobox monster | ||
|portrait = Iridium Golem Anim.gif | |portrait = Iridium Golem Anim.gif | ||
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|spd = 3 | |spd = 3 | ||
|exp = 5 | |exp = 5 | ||
− | |variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}} | + | |variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}{{name|Wilderness Golem}} |
− | |drops = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name| | + | |drops = {{name|Bait And Bobber|0.2%|class=inline}}<ref name="extradrops" />{{name|Broccoli Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Carrot Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Coal|10%}}{{name|Combat Quarterly|0.2%|class=inline}}<ref name="extradrops" />{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Iridium Bar|3%, rolled twice}}{{name|Iridium Band|0.1%|class=inline}}<ref name="extradrops" />{{name|Iridium Ore|10%|class=inline}}<ref name="extradrops" />{{name|Living Hat|0.02%|class=inline}}<ref name="extradrops" />{{name|Mining Monthly|0.2%|class=inline}}<ref name="extradrops" />{{name|Mixed Seeds|50%}}{{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}{{name|Powdermelon Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Stardew Valley Almanac|0.2%|class=inline}}<ref name="extradrops" />{{name|Summer Squash Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Woodcutter's Weekly|0.2%|class=inline}}<ref name="extradrops" /> |
− | + | <p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | |
}} | }} | ||
− | '''Iridium Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps#Wilderness|Wilderness Farm]]. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty. | + | '''Iridium Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps#Wilderness|Wilderness Farm]]. When the player reaches [[Combat]] Level 9 or higher, they have a 50% chance to spawn. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty. |
==Behavior== | ==Behavior== | ||
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==Notes== | ==Notes== | ||
− | *The seed that can drop depends on the season and date the player | + | *The seed that can drop depends on the season and date the player slays the Golem. The player will earn [[Carrot Seeds]] if it is between [[Winter]] 21 and [[Spring]] 23, [[Summer Squash Seeds]] if between [[Spring]] 24 and [[Summer]] 20, [[Broccoli Seeds]] if between [[Summer]] 21 and [[Fall]] 20, and [[Powdermelon Seeds]] if between [[Fall]] 21 and [[Winter]] 20. |
==References== | ==References== |
Revision as of 02:30, 12 April 2024
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Iridium Golem | |
Information | |
Spawns In: | The Farm |
Killable: | Yes |
Base HP: | 30 |
Base Damage: | 5 |
Base Def: | 1 |
Speed: | 3 |
XP: | 5 |
Variations: | Stone Golem Stone Golem (dangerous) Wilderness Golem |
Drops: | Bait And Bobber (0.2%)[1] Broccoli Seeds (50%, See note)[1] Carrot Seeds (50%, See note)[1] Coal (10%) Combat Quarterly (0.2%)[1] Diamond (0.1%) Earth Crystal (0.5%) Fiber (90%) Fiber (50%) Iridium Bar (3%, rolled twice) Iridium Band (0.1%)[1] Iridium Ore (10%)[1] Living Hat (0.02%)[1] Mining Monthly (0.2%)[1] Mixed Seeds (50%) Mixed Seeds (20%) Omni Geode (5%) Powdermelon Seeds (50%, See note)[1] Stardew Valley Almanac (0.2%)[1] Summer Squash Seeds (50%, See note)[1] Woodcutter's Weekly (0.2%)[1]
After reaching Combat level 10: Iridium Ore (1%) Iridium Ore (1%) Prismatic Shard (0.1%) If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) |
Iridium Golems are a unique enemy found on farms at night if the player selects the Wilderness Farm. When the player reaches Combat Level 9 or higher, they have a 50% chance to spawn. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.
Behavior
They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.
Strategy
Swinging at them with a sword is the most effective strategy.
Notes
- The seed that can drop depends on the season and date the player slays the Golem. The player will earn Carrot Seeds if it is between Winter 21 and Spring 23, Summer Squash Seeds if between Spring 24 and Summer 20, Broccoli Seeds if between Summer 21 and Fall 20, and Powdermelon Seeds if between Fall 21 and Winter 20.
References
History
- 1.6: Introduced.