Iridium Golem

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Revision as of 02:30, 12 April 2024 by Bluestblur (talk | contribs) (Added Wilderness Golem to variations in infobox. Updated drops. Clarified how they are spawned; removed "After level 5 combat" b/c they'll always spawn after that is reached. Removed stub notice, I think that's it?)
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This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Iridium Golem
Iridium Golem Anim.gif
Information
Spawns In: The Farm
Killable: Yes
Base HP: 30
Base Damage: 5
Base Def: 1
Speed: 3
XP: 5
Variations: Stone Golem.png Stone GolemStone Golem Dangerous.png Stone Golem (dangerous)Wilderness Golem.png Wilderness Golem
Drops: Bait And Bobber.png Bait And Bobber (0.2%)[1]Broccoli Seeds.png Broccoli Seeds (50%, See note)[1]Carrot Seeds.png Carrot Seeds (50%, See note)[1]Coal.png Coal (10%)Combat Quarterly.png Combat Quarterly (0.2%)[1]Diamond.png Diamond (0.1%)Earth Crystal.png Earth Crystal (0.5%)Fiber.png Fiber (90%)Fiber.png Fiber (50%)Iridium Bar.png Iridium Bar (3%, rolled twice)Iridium Band.png Iridium Band (0.1%)[1]Iridium Ore.png Iridium Ore (10%)[1]Living Hat.png Living Hat (0.02%)[1]Mining Monthly.png Mining Monthly (0.2%)[1]Mixed Seeds.png Mixed Seeds (50%)Mixed Seeds.png Mixed Seeds (20%)Omni Geode.png Omni Geode (5%)Powdermelon Seeds.png Powdermelon Seeds (50%, See note)[1]Stardew Valley Almanac.png Stardew Valley Almanac (0.2%)[1]Summer Squash Seeds.png Summer Squash Seeds (50%, See note)[1]Woodcutter's Weekly.png Woodcutter's Weekly (0.2%)[1]

After reaching Combat level 10:Iridium Ore.png Iridium Ore (1%)Iridium Ore.png Iridium Ore (1%)Prismatic Shard.png Prismatic Shard (0.1%)

If reached bottom of Mines:

Diamond.png Diamond (0.05%)Prismatic Shard.png Prismatic Shard (0.05%)

Iridium Golems are a unique enemy found on farms at night if the player selects the Wilderness Farm. When the player reaches Combat Level 9 or higher, they have a 50% chance to spawn. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.

Behavior

They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.

Strategy

Swinging at them with a sword is the most effective strategy.

Notes

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 See RockGolem::getExtraDropItems in the game code.

History

  • 1.6: Introduced.