Difference between revisions of "Farm Maps"

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(Move maps to gallery, restore table width)
(I meant "how fish gets hooked" in last edit summary.)
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[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
 
[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
  
There are seven different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map offers a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
+
There are eight different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map features a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
  
The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other six farms lack farming area, but offer special perks in comparison:
+
The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other seven farms lack farming area, but offer special perks in comparison:
 
: The Riverland Farm encourages [[Skills#Fishing|Fishing]].
 
: The Riverland Farm encourages [[Skills#Fishing|Fishing]].
 
: The Forest Farm encourages [[Skills#Foraging|Foraging]].
 
: The Forest Farm encourages [[Skills#Foraging|Foraging]].
 
: The Hill-top Farm encourages [[Skills#Mining|Mining]].
 
: The Hill-top Farm encourages [[Skills#Mining|Mining]].
: The Wilderness Farm encourages [[Skills#Combat|Combat]].
+
: The Wilderness Farm encourages [[Skills#Combat|Combat]] (but only gives 1/3 Combat experience for it).
 
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]].
 
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]].
 
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game.
 
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game.
 +
: The Meadowlands Farm encourages [[Skills#Farming|Farming]], specifically raising [[animals]], and comes with two [[Chicken|chickens]] by default.
  
 
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
 
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
  
There is an abandoned building which can later be turned into the [[Greenhouse]] on all maps. Once repaired, it can be moved by visiting the [[Carpenter's Shop]] or [[Wizard's Tower]].
+
There is an abandoned building on all maps which can later be turned into the [[Greenhouse]]. Once repaired, it can be moved by visiting the [[Carpenter's Shop]] or [[Wizard's Tower]].
 
{{clear}}
 
{{clear}}
 +
 
==Map Types==
 
==Map Types==
 
{|class="wikitable"
 
{|class="wikitable"
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** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
* Water significantly decreases the amount of farming area.
+
** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map.
 +
* Players start with a [[Fish Smoker]].
 +
* Water significantly decreases the overall farming area.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* Many bushes can be found on this map, including berry bushes.
 
* Many bushes can be found on this map, including berry bushes.
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
+
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drop [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
 
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
 
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
 
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
 
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
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** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]]. The exact formula is <samp>0.05 + Daily [[Luck]]</samp>. This means that if the daily luck is at or below -0.05, there is no chance of catching a Woodskip. With maximum luck (0.125, only possible with the [[Special Charm]]), each cast has a 17.5% chance to hook a Woodskip.
 
** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]]. The exact formula is <samp>0.05 + Daily [[Luck]]</samp>. This means that if the daily luck is at or below -0.05, there is no chance of catching a Woodskip. With maximum luck (0.125, only possible with the [[Special Charm]]), each cast has a 17.5% chance to hook a Woodskip.
 
** 45% of the rest of the time, players will catch pond and river [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
 
** 45% of the rest of the time, players will catch pond and river [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
** Otherwise, players will only catch [[trash]].
+
** Otherwise, players will catch only [[trash]].
 
* Additional ponds and grass areas decrease the overall farming area.
 
* Additional ponds and grass areas decrease the overall farming area.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
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| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
 
| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
 
|
 
|
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
+
* The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
** 50% of the time, players will only catch [[trash]].
+
** 50% of the time, players will catch only [[trash]].
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
 
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
** 65% of the time, players will only catch [[trash]].
+
** 65% of the time, players will catch only [[trash]].
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
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|  
 
|  
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
+
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the unique ones that always drop mixed seeds, the same as on the Forest Farm.
 
* Top right: Standard Farm. This quadrant has the most farming space.  
 
* Top right: Standard Farm. This quadrant has the most farming space.  
 
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
* Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.  
+
* Bottom right: Hill-top Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.  
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2952.
 
* The number of tillable tiles on this map is 2952.
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** 27.17% of the time, players will catch trash.
 
** 27.17% of the time, players will catch trash.
 
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 +
|-
 +
| style="text-align:center;" id="Meadowlands"|[[File:Meadowlands Farm Map Icon.png|link=]]<br />Meadowlands Farm
 +
| style="text-align:center;" | [[File:Meadowlands Farm.png|200px|link=File:Meadowlands Farm.png]]
 +
|
 +
* Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love.
 +
* Players start with a [[Coop]] and two [[chicken]]s.
 +
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]].
 +
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 +
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|}
 
|}
  
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Four Corners Farm World Map.png|Four Corners
 
Four Corners Farm World Map.png|Four Corners
 
Beach Farm World Map.png|Beach
 
Beach Farm World Map.png|Beach
 +
Meadowlands Farm World Map.png|Meadowlands
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references>
 
<references>
<ref name="fish">The fish that can be caught on each of the farm maps are determined by <samp>Farm::getFish</samp> and <samp>Farm::getFishingLocation</samp> in the game code, as well as the standard farm map code in <samp>GameLocation::getFish</samp> and data file <samp>Content\Fish.xnb</samp>.</ref>
+
<ref name="fish">The fish that can be caught on each of the farm maps are determined by the data file <samp>Content\Locations.xnb</samp>.</ref>
 
<ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref>
 
<ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}}
 
{{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}}
 
{{History|1.4|Added Four Corners Farm Map.}}
 
{{History|1.4|Added Four Corners Farm Map.}}
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.}}
+
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}}
 +
{{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}}
  
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 21:12, 26 March 2024

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

See also: Cabin, Cabin Locations
The selection area for maps at character creation.

There are eight different Farm Maps to choose from in Stardew Valley. Each map features a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.

The Standard Farm offers the most space to plant crops and raise animals. The other seven farms lack farming area, but offer special perks in comparison:

The Riverland Farm encourages Fishing.
The Forest Farm encourages Foraging.
The Hill-top Farm encourages Mining.
The Wilderness Farm encourages Combat (but only gives 1/3 Combat experience for it).
The Four Corners Farm offers perks from other maps and encourages Multiplayer.
The Beach Farm offers extra items and encourages Fishing and Foraging, but discourages Farming late game.
The Meadowlands Farm encourages Farming, specifically raising animals, and comes with two chickens by default.

The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.

There is an abandoned building on all maps which can later be turned into the Greenhouse. Once repaired, it can be moved by visiting the Carpenter's Shop or Wizard's Tower.

Map Types

Name Map Description Associated Skill
Standard Farm Map Icon.png
Standard Farm
Standard Farm thumb.png
  • The majority of this map is farming land, ideal for crops and animals.
  • The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
  • The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
Farming Skill Icon.png Farming
Riverland Farm Map Icon.png
Riverland Farm
Riverlands Farm thumb.png
  • The majority of this map is water. Fishing is viable on this farm:[1]
  • Players start with a Fish Smoker.
  • Water significantly decreases the overall farming area.
  • The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
Fishing Skill Icon.png Fishing
Forest Farm Map Icon.png
Forest Farm
Forest Farm thumb.png Foraging Skill Icon.png Foraging
Hilltop Farm Map Icon.png
Hill-top Farm
Hilltop Farm thumb.png
  • The southwest hill-top spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
  • Additional cliffs and a stream decrease the overall farming area.
  • When fishing:[1]
    • 50% of the time, players will catch forest river fish, i.e., fish that are found in the Cindersap Forest river.
    • 50% of the time, players will catch only trash.
  • The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
Mining Skill Icon.png Mining
Wilderness Farm Map Icon.png
Wilderness Farm
Wilderness Farm thumb.png
  • Monsters spawn at night (scales with the player's Combat level).
    This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled. See Advanced options for more info.
  • When fishing:[1]
    • 35% of the time, players will catch lake fish, i.e., fish that are found in The Mountain lake.
    • 65% of the time, players will catch only trash.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
Combat Skill Icon.png Combat
Four Corners Farm Map Icon.png
Four Corners Farm
Four Corners Farm.png
  • The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
  • Top left: Forest Farm. This quadrant has a small grassy area containing a Large Stump, and weeds here can transform into the unique ones that always drop mixed seeds, the same as on the Forest Farm.
  • Top right: Standard Farm. This quadrant has the most farming space.
  • Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond fish, i.e., fish that are found in the Cindersap Forest pond.[1]
  • Bottom right: Hill-top Farm. This quadrant contains a small quarry that spawns Rocks and Ore and Geode nodes depending on the player's Mining level.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2952.
Multiplayer Icon.png Multiplayer
Beach Farm Map Icon.png
Beach Farm
Beach Farm.png
  • Good foraging and fishing, and a lot of open space. Sometimes, supply crates wash up on shore.
  • Both forest and beach foragables may spawn.
  • Sprinklers don't work in the sandy soil.
  • Intended for "seasoned players", not as a first farm.
  • The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
    • There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
  • When fishing:[1]
    • 15% of the time, players will catch Seaweed.
    • 5.1% of the time, players will catch one of Oyster, Coral, Mussel or Cockle. Chances for each item are equal.
    • 52.73% of the time, players will catch ocean fish, i.e., fish that are found in The Beach.
    • 27.17% of the time, players will catch trash.
Foraging Skill Icon.png Foraging
Fishing Skill Icon.png Fishing
Meadowlands Farm Map Icon.png
Meadowlands Farm
Meadowlands Farm.png Farming Skill Icon.png Farming

Map Tab

The following gallery shows how each farm type appears in-game on the player's map tab.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 The fish that can be caught on each of the farm maps are determined by the data file Content\Locations.xnb.
  2. See Farm::DayUpdate in the game code.

History

  • 1.0: Introduced Standard Farm Map.
  • 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
  • 1.4: Added Four Corners Farm Map.
  • 1.5: Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.
  • 1.6: Added Meadowlands Farm Map. Players on the Riverland Farm Map get a Fish Smoker by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.