Difference between revisions of "Iridium Golem"
Bluestblur (talk | contribs) (Added Wilderness Golem to variations in infobox. Updated drops. Clarified how they are spawned; removed "After level 5 combat" b/c they'll always spawn after that is reached. Removed stub notice, I think that's it?) |
User314159 (talk | contribs) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 4: | Line 4: | ||
|location = The Farm | |location = The Farm | ||
|killable = Yes | |killable = Yes | ||
− | |hp = | + | |hp = 430 |
− | |dmg = | + | |dmg = 15 |
|def = 1 | |def = 1 | ||
− | |spd = | + | |spd = 6 |
− | |exp = | + | |exp = 15 |
|variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}{{name|Wilderness Golem}} | |variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}{{name|Wilderness Golem}} | ||
− | |drops = {{name|Bait And Bobber|0.2%|class=inline}}<ref name="extradrops" />{{name|Broccoli Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Carrot Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Coal|10%}}{{name|Combat Quarterly|0.2%|class=inline}}<ref name="extradrops" />{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Iridium Bar|3%, rolled twice}}{{name|Iridium Band|0.1%|class=inline}}<ref name="extradrops" />{{name|Iridium Ore| | + | |drops = {{name|Bait And Bobber|0.2%|class=inline}}<ref name="extradrops" />{{name|Broccoli Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Carrot Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Coal|10%}}{{name|Combat Quarterly|0.2%|class=inline}}<ref name="extradrops" />{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Iridium Bar|3%, rolled twice}}{{name|Iridium Band|0.1%|class=inline}}<ref name="extradrops" />{{name|Iridium Ore|20%|class=inline}}<ref name="extradrops" />{{name|Living Hat|0.02%|class=inline}}<ref name="extradrops" />{{name|Mining Monthly|0.2%|class=inline}}<ref name="extradrops" />{{name|Mixed Seeds|50%}}{{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}{{name|Powdermelon Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Stardew Valley Almanac|0.2%|class=inline}}<ref name="extradrops" />{{name|Summer Squash Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Woodcutter's Weekly|0.2%|class=inline}}<ref name="extradrops" /> |
<p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | <p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | ||
}} | }} | ||
Line 22: | Line 22: | ||
==Notes== | ==Notes== | ||
− | *The seed that can drop depends on the season and date the player slays the Golem. | + | *The seed that can drop depends on the season and date the player slays the Golem. |
+ | {{#lst:Seed Spot|seedstable}} | ||
==References== | ==References== | ||
Line 31: | Line 32: | ||
==History== | ==History== | ||
{{History|1.6|Introduced.}} | {{History|1.6|Introduced.}} | ||
+ | {{History|1.6.4|Chance to drop Iridium Ore increased from 10% to 20%.}} | ||
{{NavboxMonsters}} | {{NavboxMonsters}} | ||
[[Category:Monsters]] | [[Category:Monsters]] | ||
+ | |||
+ | [[tr:İridyum Golemi]] |
Revision as of 01:02, 20 April 2024
![]() ![]() This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Iridium Golem | |
Information | |
Spawns In: | The Farm |
Killable: | Yes |
Base HP: | 430 |
Base Damage: | 15 |
Base Def: | 1 |
Speed: | 6 |
XP: | 15 |
Variations: | ![]() ![]() ![]() |
Drops: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After reaching Combat level 10: If reached bottom of Mines: ![]() ![]() |
Iridium Golems are a unique enemy found on farms at night if the player selects the Wilderness Farm. When the player reaches Combat Level 9 or higher, they have a 50% chance to spawn. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.
Behavior
They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.
Strategy
Swinging at them with a sword is the most effective strategy.
Notes
- The seed that can drop depends on the season and date the player slays the Golem.
From | Till | Seed | Description |
---|---|---|---|
![]() |
![]() |
![]() |
Plant in the spring. Takes 3 days to grow. |
![]() |
![]() |
![]() |
Plant in the summer. Takes 6 days to grow, and continues to produce after first harvest. |
![]() |
![]() |
![]() |
Plant in the fall. Takes 8 days to mature, and continues to produce after first harvest. |
![]() |
![]() |
![]() |
This special melon grows in the winter. Takes 7 days to grow. |