Difference between revisions of "Solar Panel"
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'''Solar Panel''' is a piece of [[Crafting#Refining Equipment|Refining Equipment]] that generates 1 [[Battery Pack]] the morning after 7 sunny days when placed outdoors (including the day it was placed)<ref name="solar" />. The player receives the recipe after completing [[Caroline]]'s [[Quests#List of Special Orders|Special Order]] [[Quests#Island Ingredients|"Island Ingredients"]]. | '''Solar Panel''' is a piece of [[Crafting#Refining Equipment|Refining Equipment]] that generates 1 [[Battery Pack]] the morning after 7 sunny days when placed outdoors (including the day it was placed)<ref name="solar" />. The player receives the recipe after completing [[Caroline]]'s [[Quests#List of Special Orders|Special Order]] [[Quests#Island Ingredients|"Island Ingredients"]]. | ||
− | Most efficient way to use these is to place them at Calico desert because its always [[sunny]] in there | + | Most efficient way to use these is to place them at the Calico desert because its always [[sunny]] in there. So they would produce [[battery pack]] every week. |
==References== | ==References== |
Revision as of 08:16, 23 September 2022
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Solar Panel | |
Slowly generates batteries when left in the sun. | |
Information | |
Source | Crafting |
Crafting | |
Recipe Source | "Island Ingredients" Special Order |
Ingredients | Refined Quartz (10) Iron Bar (5) Gold Bar (5) |
Solar Panel is a piece of Refining Equipment that generates 1 Battery Pack the morning after 7 sunny days when placed outdoors (including the day it was placed)[1]. The player receives the recipe after completing Caroline's Special Order "Island Ingredients".
Most efficient way to use these is to place them at the Calico desert because its always sunny in there. So they would produce battery pack every week.
References
- ↑ See Object::DayUpdate and Object::performDropDownAction in the game code, and Data/BigCraftablesInformation.xnb for item ID.
History
- 1.5: Introduced.