Mining

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Mining is the skill associated with breaking rocks, mainly in The Mines. Larger or more valuable rocks and nodes take more hits or a stronger Pickaxe to break.

Mines Access

During the first four days of the game, The Mines are closed due to a landslide caused by the Joja Corporation. After 4 days, you will receive a letter in the mail saying that Joja Corp. has cleared the landslide, and you will have access to The Mines.

Mining Skill Icon.png Mining Skill

Mining Skill is increased by breaking rocks. Each level adds +1 to Pickaxe proficiency.

You are awarded mining skill points when rocks are destroyed -- it doesn't matter if this is done by Pickaxe, Bombs, or by the action of Monsters.

Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Cooking Recipes: Crafting Recipes: Choose a Profession:
  Cherry Bomb   Staircase   Miner's Treat

  Glowstone Ring

  Transmute (Fe)

  Miner
+1 ore per vein.
  Geologist
Chance for gems to appear in pairs.
(50% chance per mining node. Also applies to geodes spawned from breaking rocks.)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: Miner: Geologist:
  Bomb   Transmute (Au)   Mega Bomb   Crystalarium   Blacksmith
Metal bars worth 50% more.
(Applies to Copper, Iron, Gold, Iridium, & Radioactive Bars)
  Excavator
Chance to find geodes doubled.
(Applies to all 4 types of geodes)
  Prospector
Chance to find coal doubled.
  Gemologist
Gems worth 30% more.
(applies to Minerals and Gems)

Experience Points

Different rock types give different numbers of experience points. While generic rocks inside The Mines provide no experience bonus on their own, if coal is dropped, you are awarded 5 experience points (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.

Breaking open a meteor dropped on The Farm during a Meteorite event awards no experience.

Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.

The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced[1].

Rock Type Experience
Any Rock (outside The Mines) 1
If coal is dropped: 6
Gray Boulder (outside The Mines) 0
Rock, except for dark gray rocks (inside The Mines) 0
If coal/ore dropped: 5
    Either of these dark gray rocks (inside The Mines) 3
If coal is dropped: 4
Amethyst Node 16
Multiple spawns: 8
Aquamarine Node 40
Multiple spawns: 20
Diamond Node 150
Multiple spawns: 100
Emerald Node 80
Multiple spawns: 50
Jade Node 40
Multiple spawns: 20
Ruby Node 80
Multiple spawns: 50
Topaz Node 16
Multiple spawns: 8
Gem Node 0
Mystic Stone 50
Copper Node 5
Iron Node 12
Gold Node 18
Iridium Node 50
Geode Node (seen on the Hill-top Farm) 8
Frozen Geode Node (seen on the Hill-top Farm) 16
Magma Geode Node (seen on the Hill-top Farm) 32

Mining Nodes

All nodes (other than the Geode Nodes) may be found in the Skull Cavern or Quarry. The quarry on the Hill-top Farm can spawn geode nodes and the 4 ore nodes (copper, iron, gold, iridium).

Image Name Contains Mine Location
Amethyst Node Amethyst Any level
Aquamarine Node Aquamarine Any level after reaching bottom of mines; Level 40+ otherwise
Copper Node Copper Ore Any level
Diamond Node Diamond Level 50+
Emerald Node Emerald Any level after reaching bottom of mines; Level 80+ otherwise
Gem Node Amethyst, Aquamarine, Diamond, Emerald, Jade, Prismatic Shard, Ruby, or Topaz Any level
Gold Node Gold Ore The Mines: (Level 80+)
Skull Cavern: 10% chance of spawning at levels 60-79, 75% chance of spawning at levels 80+
Iridium Node Iridium Ore, and a 4% chance for 1 Prismatic Shard N/A, Skull Cavern/Quarry only
Iron Node Iron Ore Level 40+
Jade Node Jade Any level after reaching bottom of mines; Level 40+ otherwise
Mystic Stone 1-3 Iridium Ore, 1-4 Gold Ore, and a 25% chance of 1 Prismatic Shard Level 100-120
Ruby Node Ruby Any level after reaching bottom of mines; Level 80+ otherwise
Topaz Node Topaz Any level
Geode Node Geode N/A, Hill-top Farm Map only
Frozen Geode Node Frozen Geode N/A, Hill-top Farm Map only
Magma Geode Node Magma Geode N/A, Hill-top Farm Map only

Diamond Nodes begin appearing at level 50 in the mines, at approximately 1 in 500 chance of appearing in place of a stone. For every level after level 50, frequency increases by .000016 per level. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.2 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).

The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and Daily Luck. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily Luck.

Food

Certain cooked dishes will temporarily increase mining level.

Image Name Description Ingredients Energy / Health Buff(s) Buff Duration Recipe Source(s) Sell Price
Eggplant Parmesan Tangy, cheesy, and wonderful.   Eggplant (1)  Tomato (1)   175
  78
  Mining (+1)  Defense (+3)   4m 39s

  Lewis (Mail - 7+  )

data-sort-value="200"> 200g
Cranberry Sauce A festive treat.   Cranberries (1)  Sugar (1)   125
  56
  Mining (+2)   3m 30s

  Gus (Mail - 7+  )

data-sort-value="120"> 120g
Miner's Treat This should keep your energy up.   Cave Carrot (2)  Sugar (1)  Milk (1)   125
  56
  Mining (+3)  Magnetism (+32)   5m 35s
  Mining Level 3
data-sort-value="200"> 200g
Maple Bar It's a sweet doughnut topped with a rich maple glaze.   Maple Syrup (1)  Sugar (1)  Wheat Flour (1)   225
  101
  Farming (+1)  Fishing (+1)  Mining (+1)   16m 47s

  The Queen of Sauce
14 Summer, Year 2

data-sort-value="300"> 300g

The Mines

See: The Mines

Skull Cavern

See: Skull Cavern

The Quarry

See: Quarry

History

  • 1.0: Introduced.
  • 1.1: The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.

References

  1. See GameLocation::breakStone in the game code.