Adventurer's Guild

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Adventurer's Guild
Adventurer's Guild.gif
Maplocation.png
Map.png
Open Hours: 2:00pm to 10:00pm
Address: Just east of the mines, northeast of town.
Occupants:

Marlon Icon.png Marlon

Gil Icon.png Gil

The Adventurer's Guild is located east of the mines entrance and is the home of Marlon and Gil. There the player can purchase and sell Weapons, Boots, and Rings.

To access the Adventurer's Guild, the player must first complete the story quest "Initiation". Once initiated, hours are daily 2pm to 10pm.

Interior Layout

Inside the Adventurer's Guild building players can find Marlon manning the counter, offering weapons, boots and rings for sale. Gil is sitting in his rocking chair beside the fire, and just to the left of the fireplace is the monster eradication goal list.

Neither Marlon nor Gil accept gifts, gain friendship points, or have bedrooms for the player to enter.

 

Monster Eradication Goals

A list of how many of certain types of monsters you kill is stored on the wall to the right of Marlon's desk. When the allotted amount has been slain, Gil will give you a reward. Previously earned rewards can be purchased from Marlon. If you have a full inventory and cannot take the reward(s) from Gil, when you close the inventory you will be unable to retrieve the reward from him. If your inventory is full you can select the item in the dialog and drop it on the floor. It will remain on the floor while you sort out space in your inventory. Otherwise you will have to purchase the item from Marlon.

Monster Type Quantity Reward Reward Description
  Slime (any color,
excludes Big Slimes)
1000   Slime Charmer Ring Prevents damage from slimes.
Void Spirits:  Shadow Shaman   Shadow Brute 150   Savage Ring Gain a short speed boost whenever you slay a monster.
  Bat 200   Vampire Ring Gain a little health every time you slay a monster.
  Skeleton 50   Skeleton Mask The red eyes are glowing mysteriously.
Cave Insects:  Bug   Cave Fly   Grub   Mutant Fly   Mutant Grub 125   Insect Head Not very pleasant to wield.
  Duggy 30   Hard Hat Keep your dome in one piece.
  Dust Sprite 500   Burglar's Ring Monsters have a greater chance of dropping loot.

Shop

Image Name Description Unlocked Buy Price Sell Price
Wooden Blade Not bad for a piece of carved wood. data-sort-value="250"> 250g data-sort-value="100"> 100g
Iron Dirk A common dagger. Reach Level 15 of The Mines. data-sort-value="500"> 500g data-sort-value="100"> 100g
Silver Saber Plated with silver to deter rust. Reach Level 20 of The Mines. data-sort-value="750"> 750g data-sort-value="150"> 150g
Pirate's Sword It looks like a pirate owned this once. Reach Level 30 of The Mines. data-sort-value="850"> 850g data-sort-value="200"> 200g
Cutlass A finely crafted blade. Reach Level 25 of The Mines. data-sort-value="1500"> 1,500g data-sort-value="200"> 200g
Wood Mallet The solid head packs a punch. Relatively light for a club. Reach Level 40 of The Mines. data-sort-value="2000"> 2,000g data-sort-value="100"> 100g
Claymore It's really heavy. Reach Level 45 of The Mines. data-sort-value="2000"> 2,000g data-sort-value="300"> 300g
Templar's Blade It once belonged to an honorable knight. Reach Level 55 of The Mines. data-sort-value="4000"> 4,000g data-sort-value="300"> 300g
Bone Sword A very light piece of sharpened bone. Reach Level 75 of The Mines. data-sort-value="6000"> 6,000g data-sort-value="500"> 500g
Steel Falchion Light and powerful. Reach Level 90 of The Mines. data-sort-value="9000"> 9,000g data-sort-value="700"> 700g
Lava Katana A powerful blade forged in a pool of churning lava. Reach bottom of The Mines. data-sort-value="25000"> 25,000g data-sort-value="750"> 750g
Galaxy Sword It's unlike anything you've ever seen. Bring a Prismatic Shard to the Three Pillars in The Desert. data-sort-value="50000"> 50,000g data-sort-value="1300"> 1,300g
Galaxy Dagger It's unlike anything you've seen. After collecting the Galaxy Sword. data-sort-value="35000"> 35,000g data-sort-value="1000"> 1,000g
Galaxy Hammer It's made from an ultra-light material you've never seen before. After collecting the Galaxy Sword. data-sort-value="75000"> 75,000g data-sort-value="450"> 450g
Sneakers A little flimsy... but fashionable! data-sort-value="500"> 500g data-sort-value="50"> 50g
Combat Boots Reinforced with iron mesh. data-sort-value="1250"> 1,250g data-sort-value="150"> 150g
Dark Boots Made from thick black leather. Reach Level 80 of The Mines. data-sort-value="2500"> 2,500g data-sort-value="300"> 300g
Amethyst Ring Increases knockback by 10%. Complete the "Initiation" quest (slay 10 Slimes) data-sort-value="1000"> 1,000g data-sort-value="100"> 100g
Topaz Ring You feel a little bit safer wearing this. Complete the "Initiation" quest (slay 10 Slimes) data-sort-value="1000"> 1,000g data-sort-value="100"> 100g
Aquamarine Ring Increases critical strike chance by 10%. Reach level 40 of The Mines data-sort-value="2500"> 2,500g data-sort-value="200"> 200g
Jade Ring Increases critical strike power by 10%. Reach level 40 of The Mines data-sort-value="2500"> 2,500g data-sort-value="200"> 200g
Emerald Ring Increases weapon speed by 10%. Reach level 40 of The Mines data-sort-value="5000"> 5,000g data-sort-value="300"> 300g
Ruby Ring Increases attack by 10%. Reach level 80 of The Mines data-sort-value="5000"> 5,000g data-sort-value="300"> 300g
Slime Charmer Ring Prevents damage from slimes. Kill 1000 Slimes data-sort-value="25000"> 25,000g data-sort-value="350"> 350g
Savage Ring Gain a short speed boost whenever you slay a monster. Kill 150 Void Spirits (Shadow Shaman / Shadow Brute) data-sort-value="25000"> 25,000g data-sort-value="750"> 750g
Burglar's Ring Monsters have a greater chance of dropping loot. Kill 500 Dust Sprites data-sort-value="20000"> 20,000g data-sort-value="750"> 750g
Vampire Ring Gain a little health every time you slay a monster. Kill 200 Bats data-sort-value="15000"> 15,000g data-sort-value="750"> 750g
Explosive Ammo Fire this with the slingshot. Have Slingshot or Master Slingshot in your inventory. data-sort-value="100"> 100g data-sort-value="20"> 20g

History

  • 1.1: Changed monster slayer goal for cave insects from 150 to 125.