Difference between revisions of "Slime Incubator"

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(Added Bookseller to infobox and text sources + 1.6 history. Added 1.6.4 bugfix. Reworded section on indoor/outdoor slimes, since the free incubator can be moved in 1.6. Noted that slimes can be hatched anywhere indoors or outdoors and there's only a limit in the Hutch. As of 1.6.4, slime incubators only hatch slimes overnight - see field "OnlyCompleteOvernight" in Machines.xnb.)
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|image2      = Slime Incubator On
 
|image2      = Slime Incubator On
 
|image2spacing = true
 
|image2spacing = true
|source      = [[Crafting]]
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|source      = [[Crafting]] • [[Bookseller]]
 
|recipe      = {{name|Combat Skill Icon|link=Combat|Level 8}}
 
|recipe      = {{name|Combat Skill Icon|link=Combat|Level 8}}
 
|ingredients = {{name|Iridium Bar|2}}{{name|Slime|100}}
 
|ingredients = {{name|Iridium Bar|2}}{{name|Slime|100}}
 
|sellprice  = Cannot be sold
 
|sellprice  = Cannot be sold
 
}}
 
}}
The '''Slime Incubator''' is a machine that hatches [[Slime Egg]]s into actual [[Slimes]]. One incubator comes with the [[Slime Hutch]] and will produce slimes that live indoors. You can raise slimes outdoors by crafting a slime incubator yourself.  Eggs take {{duration|4,000m (2d 13h 20m)|class=inline}} to incubate.<ref name="processtime"/> The [[Farming#Farming Skill|Coopmaster Profession]] cuts this time in half.Note that [[fairy dust]] does not work on slime incubators.
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The '''Slime Incubator''' is a piece of [[Crafting#Refining Equipment|equipment]] used to hatch [[Slime Egg]]s into actual [[Slimes]]. The crafting recipe is unlocked after reaching [[Combat]] Level 8. One Slime Incubator comes with each [[Slime Hutch]], and it can be moved. The [[Bookseller]] may trade 1 Slime Incubator for 2 [[Monster Compendium]]s each, provided the player has already earned the power from that book.
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Slime Eggs take {{duration|4,000m (2d 13h 20m)|class=inline}} to incubate.<ref name="processtime"/> The [[Farming#Farming Skill|Coopmaster Profession]] cuts this time in half, but [[Fairy Dust]] does not work on Slime Incubators. If an incubator finishes processing during the day, then a Slime will hatch the next morning.<ref name="dayupdate" />
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Since the Slime Incubator can be placed anywhere, Slimes can be hatched in any indoor or outdoor location. The [[Slime Hutch]] has a limit of 20 Slimes, but there is no limit in other areas. If the Slime Hutch is at capacity, a Slime will not hatch until space is freed up by killing an existing Slime in the building.  
  
 
==Incubators outside the farm==
 
==Incubators outside the farm==
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<references>
 
<references>
 
   <ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code.</ref>
 
   <ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code.</ref>
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  <ref name="dayupdate">See <samp>Data\Machines.xnb</samp> in the game files and <samp>Object::DayUpdate</samp> in the game code.</ref>
 
</references>
 
</references>
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==History==
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{{History|1.6|Can now be obtained by trading with the [[Bookseller]]. The initial Slime Incubator provided in each [[Slime Hutch]] is now removable.}}
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{{History|1.6.4|Fixed slime egg incubators letting players reclaim the egg before it hatches. Slime Incubators now only hatch slimes overnight.}}
  
 
{{NavboxEquipment}}
 
{{NavboxEquipment}}

Revision as of 17:25, 1 July 2024

Slime Incubator
Slime Incubator.png   Slime Incubator On.png
Hatches slimes eggs into slimes. Allows you to raise slimes outdoors.
Information
Source CraftingBookseller
Sell Price Cannot be sold
Crafting
Recipe Source Combat Skill Icon.png Combat (Level 8)
Ingredients Iridium Bar.png Iridium Bar (2)Slime.png Slime (100)

The Slime Incubator is a piece of equipment used to hatch Slime Eggs into actual Slimes. The crafting recipe is unlocked after reaching Combat Level 8. One Slime Incubator comes with each Slime Hutch, and it can be moved. The Bookseller may trade 1 Slime Incubator for 2 Monster Compendiums each, provided the player has already earned the power from that book.

Slime Eggs take Time Icon.png 4,000m (2d 13h 20m) to incubate.[1] The Coopmaster Profession cuts this time in half, but Fairy Dust does not work on Slime Incubators. If an incubator finishes processing during the day, then a Slime will hatch the next morning.[2]

Since the Slime Incubator can be placed anywhere, Slimes can be hatched in any indoor or outdoor location. The Slime Hutch has a limit of 20 Slimes, but there is no limit in other areas. If the Slime Hutch is at capacity, a Slime will not hatch until space is freed up by killing an existing Slime in the building.

Incubators outside the farm

References

  1. See Object::performObjectDropInAction in the game code.
  2. See Data\Machines.xnb in the game files and Object::DayUpdate in the game code.

History

  • 1.6: Can now be obtained by trading with the Bookseller. The initial Slime Incubator provided in each Slime Hutch is now removable.
  • 1.6.4: Fixed slime egg incubators letting players reclaim the egg before it hatches. Slime Incubators now only hatch slimes overnight.