Lightning Rod
Lightning Rod | |
Collects energy from lightning storms and turns it into battery packs. | |
Information | |
Source | Crafting |
Season | Spring • Summer • Fall |
Sell Price | Cannot be sold |
Crafting | |
Recipe Source | Foraging (Level 6) |
Ingredients | Iron Bar (1) Refined Quartz (1) Bat Wing (5) |
The Lightning Rod creates a Battery Pack the day after getting hit by lightning during a storm. It is not necessary for the player to be on the farm when the lightning strike happens.
Since rods do not protect a specific area, the exact placement of a rod on the farm has no bearing on its chance to intercept a lightning strike. A Lightning Rod has a very good chance of intercepting a lightning bolt if it isn't already processing one.[1]
Since each rod only protects the farm from harm if it is not already processing a previous lightning strike, it is advisable to place multiple rods on the farm. The number of lightning strikes during one day is random.
A lightning rod is the reward for completing the 10,000 Bundle in the Vault.
Chance to Intercept
The chance that a lightning strike will be intercepted is inversely related to the percentage of lightning rods on the farm that are currently holding a charge (either pulsing or holding a battery pack). The exact probability is chance to intercept = 1 - (number of charged lightning rods / total number of lightning rods)²
[2]. That is, if none of the lightning rods are currently holding a charge, a lightning strike is 100% guaranteed to be intercepted. If 50% of the lightning rods are charged, a lightning strike has a 75% chance to be intercepted. If 90% of the lightning rods are charged, a strike has only a 19% chance to be intercepted. At least one lightning rod must be on the farm to have any chance of intercepting a strike.
A non-intercepted lightning strike has a base 25% chance of hitting a feature on the farm, influenced by daily luck and luck buffs.
Notes
- Though it is possible to place lightning rods outside of the farm map, they will never get hit by lightning there, and thus will produce no battery packs.
- Storms (and thus lightning) never occur in Winter. Storms never occur on Ginger Island.
- More lightning will strike the longer the player stays awake, necessitating more lightning rods and giving potential to produce more Battery Packs.
- Placing a lightning rod on a Grass Starter will not allow animals to eat the block placed.
References
- ↑ "v1.07 beta branch Bugs/Discussion"
- ↑ See Utility.performLightningUpdate() in the game code.
History
- 1.4: Lightning Rods are now ready to harvest the day after a storm, instead of 24 hours later. Lighting Rods can now be stacked in a player's inventory and in chests.