Mining

Revision as of 17:18, 16 June 2021 by Horizon98 (talk | contribs) (Update contains of bone nodes)

Mining is the skill associated with breaking rocks, mainly in The Mines. Larger or more valuable rocks and nodes take more hits or a stronger Pickaxe to break.

Mines Access

During the first four days of the game, The Mines are closed due to a landslide caused by the Joja Corporation. After 4 days, you will receive a letter in the mail saying that Joja Corp. has cleared the landslide, and you will have access to The Mines.

Mining Skill Icon.png Mining Skill

Mining Skill is increased by breaking rocks. Each level adds +1 to Pickaxe proficiency.

You are awarded mining skill points when rocks are destroyed -- it doesn't matter if this is done by Pickaxe, Bombs, or by the action of Monsters.

Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Cooking Recipes: Crafting Recipes: Choose a Profession:
  Cherry Bomb   Staircase   Miner's Treat

  Glowstone Ring

  Transmute (Fe)

  Miner
+1 ore per vein.
  Geologist
Chance for gems to appear in pairs.
(50% chance per mining node. Also applies to geodes spawned from breaking rocks.)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: Miner: Geologist:
  Bomb   Transmute (Au)   Mega Bomb   Crystalarium   Blacksmith
Metal bars worth 50% more.
(Applies to Copper, Iron, Gold, Iridium, & Radioactive Bars)
  Excavator
Chance to find geodes doubled.
(Applies to all 4 types of geodes)
  Prospector
Chance to find coal doubled.
  Gemologist
Gems worth 30% more.
(applies to Minerals and Gems)

Experience Points

Different rock types give different numbers of experience points. While generic rocks inside The Mines provide no experience bonus on their own, if coal is dropped, you are awarded 5 experience points (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.

Breaking open a meteor dropped on The Farm during a Meteorite event awards no experience.

Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.

The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced[1].

Rock Type Experience
Any Rock (outside The Mines) 1
If coal is dropped: 1 or 6[2].
Gray Boulder (outside The Mines) 0
Rock, except for dark gray rocks (inside The Mines) 0
If coal/ore dropped: 5
    Either of these dark gray rocks (inside The Mines) 3
If coal is dropped: 4
Amethyst Node 16
Multiple spawns: 8
Aquamarine Node 40
Multiple spawns: 20
Diamond Node 150
Multiple spawns: 100
Emerald Node 80
Multiple spawns: 50
Jade Node 40
Multiple spawns: 20
Ruby Node 80
Multiple spawns: 50
Topaz Node 16
Multiple spawns: 8
Gem Node 0
Mystic Stone 50
Copper Node 5
Iron Node 12
Gold Node 18
Iridium Node 50
Geode Node 8
Frozen Geode Node 16
Magma Geode Node 32
Bone Node 6
Cinder Shard Node 12
Omni Geode Node 64
Radioactive Node 18
Mussel Node 5

Mining Nodes

   Warning: Spoilers   

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Image Name Contains Location
The Mines Other
Amethyst Node Amethyst Any level Skull Cavern, Quarry
Aquamarine Node Aquamarine Any level after reaching bottom of mines; Level 40+ otherwise Skull Cavern, Quarry
Copper Node Copper Ore Any level Skull Cavern, Quarry, Quarry Mine, Hill-top and Four-Corners Farm Maps, Volcano Dungeon
Diamond Node Diamond Level 50+ Skull Cavern, Quarry, Volcano Dungeon
Emerald Node Emerald Any level after reaching bottom of mines; Level 80+ otherwise Skull Cavern, Quarry
Gem Node Amethyst, Aquamarine, Diamond, Emerald, Jade, Prismatic Shard, Ruby, or Topaz Any level Skull Cavern, Quarry
Gold Node Gold Ore Level 80+ Skull Cavern (10% chance of spawning at levels 60-79, 75% chance of spawning at levels 80+)
Quarry
Hill-top and Four-Corners Farm Maps after Mining Skill level 7
Volcano Dungeon
Iridium Node Iridium Ore, and a 4% chance for 1 Prismatic Shard N/A Skull Cavern
Quarry
Hill-top and Four-Corners Farm Maps at Mining Skill level 10 only
Volcano Dungeon
Iron Node Iron Ore Level 40+ Quarry
Skull Cavern
Quarry Mine
Hill-top and Four-Corners Farm Maps after Mining Skill level 4
Volcano Dungeon
Jade Node Jade Any level after reaching bottom of mines; Level 40+ otherwise Skull Cavern, Quarry
Mystic Stone 1-3 Iridium Ore, 1-4 Gold Ore, and a 25% chance of 1 Prismatic Shard Level 100-120 Skull Cavern, Quarry, Volcano Dungeon
Ruby Node Ruby Any level after reaching bottom of mines; Level 80+ otherwise Skull Cavern, Quarry, Volcano Dungeon
Topaz Node Topaz Any level Skull Cavern, Quarry
Geode Node Geode N/A Hill-top and Four-Corners Farm Maps
Frozen Geode Node Frozen Geode N/A Hill-top and Four-Corners Farm Maps
Magma Geode Node Magma Geode N/A Hill-top and Four-Corners Farm Maps
Bone Node Bone Fragments, and a chance for Fossilized Leg, Fossilized Ribs, Prehistoric Scapula, Prehistoric Tibia, Prehistoric Skull, Skeletal Hand, Prehistoric Rib, Prehistoric Vertebra, Skeletal Tail, Nautilus Fossil, Amphibian Fossil, Palm Fossil or Trilobite[1] N/A Ginger Island Dig Site
Cinder Shard Node Cinder Shards N/A Volcano Dungeon
Clay Node Clay N/A Ginger Island Dig Site
Omni Geode Node Omni Geodes N/A Volcano Dungeon
Radioactive Node Radioactive Ore Any level when the mines are in a "Dangerous" state
Mussel Node Mussels N/A Ginger Island west side of the beach

Diamond Nodes begin appearing at level 50 in the mines, at approximately 1 in 500 chance of appearing in place of a stone. For every level after level 50, frequency increases by .000016 per level. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.2 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).

The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and Daily Luck. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily Luck.

Food

Certain cooked dishes will temporarily increase mining level. Qi Seasoning can be applied to further increase the stat buff for dishes cooked by the player.

Image Name Description Ingredients Energy / Health Buff(s) Buff Duration Recipe Source(s) Sell Price
Banana Pudding A creamy dessert with a wonderful tropical flavor.   Banana (1)

  Milk (1) (Any)

  Sugar (1)
  125
  56
  Mining (+1)  Luck (+1)  Defense (+1)   5m 1s   Island Trader for   Bone Fragment (30) data-sort-value="260"> 260g
Eggplant Parmesan Tangy, cheesy, and wonderful.   Eggplant (1)  Tomato (1)   175
  78
  Mining (+1)  Defense (+3)   4m 39s

  Lewis (Mail - 7+  )

data-sort-value="200"> 200g
Cranberry Sauce A festive treat.   Cranberries (1)  Sugar (1)   125
  56
  Mining (+2)   3m 30s

  Gus (Mail - 7+  )

data-sort-value="120"> 120g
Miner's Treat This should keep your energy up.   Cave Carrot (2)  Sugar (1)  Milk (1)   125
  56
  Mining (+3)  Magnetism (+32)   5m 35s
  Mining Level 3
data-sort-value="200"> 200g
Maple Bar It's a sweet doughnut topped with a rich maple glaze.   Maple Syrup (1)  Sugar (1)  Wheat Flour (1)   225
  101
  Farming (+1)  Fishing (+1)  Mining (+1)   16m 47s

  The Queen of Sauce
14 Summer, Year 2

data-sort-value="300"> 300g
Magic Rock Candy A rare and powerful candy infused with the essence of the prismatic shard. N/A  500 225   Mining (+2)  Luck (+5)  Speed (+1)  Defense (+5)  Attack (+5)   8m 24s N/A data-sort-value="5000"> 5,000g
Squid Ink Ravioli Temporarily protects from debuffs.   Squid Ink (1)  Wheat Flour (1)  Tomato (1)   125
  56
  Mining (+1)  Squid Ink Ravioli Buff   4m 39s (Mining)
  2m 59s (Squid Ink
Ravioli Buff)
  Combat Level 9 data-sort-value="150"> 150g

The Mines

See: The Mines

Skull Cavern

See: Skull Cavern

The Quarry

See: Quarry, Quarry Mine

Volcano Dungeon

See: Volcano Dungeon

References

  1. 1.0 1.1 See GameLocation::breakStone in the game code.
  2. There are 2 different code sections to assign coal to a rock outside the mine. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.

History

  • 1.0: Introduced.
  • 1.1: The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.
  • 1.4: Fixed Prospector profession not applied to rocks destroyed in the mines.
  • 1.5: Added new nodes found on Ginger Island and in the Dangerous Mines.