Magnet

Revision as of 18:15, 4 October 2018 by Margotbean (talk | contribs)
Magnet
Blank icon.png
Increases the chance of finding treasures when fishing. However, fish aren't crazy about the taste.
Information
Source CraftingFish ShopFestival of Ice
Sell Price data-sort-value="15">Gold.png15g
Crafting
Recipe Source Fishing.png Fishing (Level 9)
Ingredients Iron Bar.png Iron Bar (1)
Produces 3 Magnets per craft

The Magnet is a type of bait that doubles the chance of finding Treasure Chests (30% chance instead of 15% base). It can be crafted, purchased from Willy's Fish Shop for data-sort-value="1000">Gold.png1,000g after reaching Fishing Skill Level 9, or received as one of the prizes for winning the ice fishing contest at the Festival of Ice. It can also be received as a gift from Willy at the Feast of the Winter Star, and may randomly appear in Krobus' shop on wednesdays.

Unlike other bait, magnets cannot be used in Crab Pots. Like other bait, the magnet is a one-time use item.

Gifting

Villager Reactions

Hate   Abigail  Alex  Caroline  Clint  Demetrius  Dwarf  Elliott  Emily  Evelyn  George  Gus  Haley  Harvey  Jas  Jodi  Kent  Krobus  Leah  Lewis  Linus  Marnie  Maru  Pam  Penny  Pierre  Robin  Sam  Sandy  Sebastian  Shane  Vincent  Willy  Wizard

Bundles

It is not used in any bundles.

Quests

It is not used in any quests.

Notes

While the Magnet can be purchased at the Fish Shop for data-sort-value="1000"> 1,000g, crafting is a cheaper option, even if purchasing the ingredients. In year 1, 5 Iron Ore and 1 Coal cost data-sort-value="900"> 900g at the Blacksmith (data-sort-value="300"> 300g per magnet). In years 2+, 5 Iron Ore and 1 Coal cost data-sort-value="1500"> 1,500g (data-sort-value="500"> 500g per magnet).