Crab Pot

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Revision as of 19:04, 19 October 2020 by FranklyFrank (talk | contribs) (→‎Share of profit for each item: added explenation)
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Crab Pot
Blank icon.png
Place it in the water, load it with bait, and check the next day to see if you've caught anything. Works in streams, lakes, and the ocean.
Information
Source Crafting
Sell Price data-sort-value="50">Gold.png50g
Crafting
Recipe Source Fishing Skill Icon.png Fishing Level 3
Ingredients Wood.png Wood (40)Iron Bar.png Iron Bar (3)
Trapper.png Trapper Ingredients Wood.png Wood (25)Copper Bar.png Copper Bar (2)

Crab pots are floated on the shores of bodies of water (lakes, ponds, rivers, or the ocean) and primed with bait in order to catch fish. Any type of bait (standard Bait, Wild Bait, Magnet) can be used in a crab pot, but there is no benefit to using specialized types of bait: crab pots never produce double fish or treasure. Players with the Luremaster profession don't need to add bait.

Harvesting a crab pot gives 5 Fishing experience points, even if trash is caught or the item is normally a Beach forage item. Fish caught with crab pots also count towards the four fishing achievements (Fisherman, Ol' Mariner, Master Angler, and Mother Catch).

Crab pots can be crafted, purchased for data-sort-value="1500">Gold.png1,500g at Willy's Fish Shop once you've reached fishing skill level 3, and three are rewarded for completing the Bundle Purple.png Crab Pot Bundle in the Fish Tank.

Stages

Crab pots have three stages, which can be distinguished visually:

Image Description
Crab Pot.png The crab pot is empty. If you don't have the Luremaster profession, you need to add bait before it will catch anything.
Crab pot (with bait).png The crab pot contains bait, and will catch something the next morning. (If you have the Luremaster profession, you'll see the 'empty' image instead.)
Crab pot (with catch).png The crab pot caught something and can be harvested. An icon of what it contains will appear above the crab pot.

Catch

The day after placing a crab pot, the following items can be found in it:

Anywhere

Unless you have the Mariner profession, the following trash items can be obtained by putting a crab pot in any type of water, which includes the river, the lake and the ocean. The chance of trash appearing is 38%,[1] regardless of luck or fishing skill; all trash items are equally likely to appear. Trash can be recycled into useful items.

Image Name Description Produced from Recycling
Trash (item).png
Trash It's junk. Stone.png Stone (1-3)  49%
Coal.png Coal (1-3)  30%
Iron Ore.png Iron Ore (1-3)  21%
Driftwood.png
Driftwood A piece of wood from the sea. Wood.png Wood (1-3)  75%
Coal.png Coal (1-3)  25%
Soggy Newspaper.png
Soggy Newspaper This is trash. Torch.png Torch (3)  90%
Cloth.png Cloth (1)  10%
Broken CD.png
Broken CD It's a JojaNet 2.0 trial CD. They must've made a billion of these things. Refined Quartz.png Refined Quartz (1)
Broken Glasses.png
Broken Glasses It looks like someone lost their glasses. They're busted. Refined Quartz.png Refined Quartz (1)

Ocean

The following creatures can be caught by putting a crab pot in the water anywhere at The Beach.[1] Note that only normal quality fish or items can be caught with a crab pot.

Image Name Description Sell Price Trap Chance Used In
Mariner.png Mariner Non-Mariner
Lobster.png
Lobster A large ocean-dwelling crustacean with a strong tail. data-sort-value="120">Gold.png120g 14% 3% Lobster Bisque.png Lobster Bisque

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot BundleQuests Icon.png "Wanted Lobster" Quest

Elliott Icon.png Elliott (Loved Gift)

Clam.png
Clam[2] There's a chewy little guy in there... data-sort-value="50">Gold.png50g 14% 12% Chowder.png ChowderSpeed-Gro.png Speed-Gro

Bundle Purple.png Crab Pot Bundle

Crab.png
Crab A marine crustacean with two powerful pincers. data-sort-value="100">Gold.png100g 14% 6% Crab Cakes.png Crab Cakes

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle
Cockle.png
Cockle A common saltwater clam. data-sort-value="50">Gold.png50g 14% 17%

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle
Mussel.png
Mussel A common bivalve that often lives in clusters. data-sort-value="30">Gold.png30g 14% 14% Fish Stew.png Fish Stew

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle
Shrimp.png
Shrimp A scavenger that feeds off the ocean floor. Widely prized for its meat. data-sort-value="60">Gold.png60g 14% 5% Tom Kha Soup.png Tom Kha Soup

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle
Oyster.png
Oyster Constantly filters water to find food. In the process, it removes dangerous toxins from the environment. data-sort-value="40">Gold.png40g 14% 3%

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle

Freshwater

The following creatures can be caught by putting a crab pot into any freshwater location.[1] Note that only normal quality fish can be caught with a crab pot.

Freshwater locations include nearly any body of water other than the Beach. In particular, the Farm Ponds will yield Crab Pot Fish, even ponds where a Fishing Rod only yields trash. Crab Pots also work in all underground locations (e.g. The Sewers). The pools found in the Mines are the only exceptions: Crab Pots can be placed in the mine’s pools, but they will vanish and be permanently lost once you leave the level. Also, Crab Pots can not be placed into fountains (e.g. in Pelican Town or outside the Spa).

Image Name Description Sell Price Trap Chance Used In
Mariner.png Mariner Non-Mariner
Crayfish.png
Crayfish A small freshwater relative of the lobster. data-sort-value="75">Gold.png75g 33% 28% Fish Stew.png Fish Stew

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle
Snail.png
Snail A wide-ranging mollusc that lives in a spiral shell. data-sort-value="65">Gold.png65g 33% 13% Escargot.png Escargot

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle

Vincent Icon.png Vincent (loved Gift)

Periwinkle.png
Periwinkle A tiny freshwater snail that lives in a blue shell. data-sort-value="20">Gold.png20g 33% 21% Strange Bun.png Strange BunFish Stew.png Fish Stew

Fish.png "Any fish" Recipes

Bundle Purple.png Crab Pot Bundle

Gifting

Villager Reactions

Hate Abigail Icon.png AbigailAlex Icon.png AlexCaroline Icon.png CarolineClint Icon.png ClintDemetrius Icon.png DemetriusDwarf Icon.png DwarfElliott Icon.png ElliottEmily Icon.png EmilyEvelyn Icon.png EvelynGeorge Icon.png GeorgeGus Icon.png GusHaley Icon.png HaleyHarvey Icon.png HarveyJas Icon.png JasJodi Icon.png JodiKent Icon.png KentKrobus Icon.png KrobusLeah Icon.png LeahLewis Icon.png LewisLinus Icon.png LinusMarnie Icon.png MarnieMaru Icon.png MaruPam Icon.png PamPenny Icon.png PennyPierre Icon.png PierreRobin Icon.png RobinSam Icon.png SamSandy Icon.png SandySebastian Icon.png SebastianShane Icon.png ShaneVincent Icon.png VincentWilly Icon.png WillyWizard Icon.png Wizard

Tips

  • Because the freshwater catches sell for a low value and can be easily caught in large quantities, they're ideal choices for turning into Quality Fertilizer. During the early game you may want to put a handful of crab pots in your farm's ponds (where they're easily accessible to harvest daily) so that you can make fertilizer out of their catches and net a bit of fishing experience.
  • When the Luremaster Profession is taken, it becomes very easy to accidentally pick up your crab pots immediately after harvesting them. In order to prevent this from happening, a simple set of steps must be followed; First, clear your entire inventory bar. Secondly, select the furthest right empty inventory space. Finally, only harvest the crab pots via left-clicking. So long as you do not right click, and the selected inventory slot is not filled by harvested trash or fish, your character will not pick up the crab pots!
    • Without the profession, the easiest way is to have the bait selected as you empty the crab pots, easily baiting the pot right away. Baited Crab Pots cannot be picked up.

Productivity

The average value of selling recycled trash given a equal distribution of obtaining each of the trash items is ~41g. It can be valued at e.g. 71 g when using the buying price of 150g(instead of 15g) for coal. The below tables assume the lower value of 41g.

Any catch below the value of 75 g can be turned into sashimi and sold for 75g (exept for clams which are not recognized as fish and therefore also don't benifit from the angler profession).

Average profit/day

These values are obtained by adding up the average profit share of each item (grouped by location).

The prices do not include the price of bait (to do so, deduct 5g of each value).

Location Profession Profession w/ shashimi
Mariner Angler Mariner Angler
Ocean data-sort-value="64.29">Gold.png64.29g data-sort-value="62.15">Gold.png62.15g data-sort-value="81.43">Gold.png81.43g data-sort-value="66.80">Gold.png66.8g
Freshwater data-sort-value="55.33">Gold.png55.33g data-sort-value="66.67">Gold.png66.67g data-sort-value="75">Gold.png75g data-sort-value="76.12">Gold.png76.12g

Share of profit for each item

The formula for average profit is (Chance * Value) with a min-value of 75g when using the sashimi trick.

These values provide the base to calculate the average profit/day for each circumstance (the table above).

Image Name Origin Trap Chance Sell Price Average Profit Average Profit with sashimi
Mariner.png Mariner Non-Mariner Normal Angler Normal Angler Normal Angler
Lobster.png
Lobster Ocean 14.29% 3% data-sort-value="120">Gold.png120g data-sort-value="180">Gold.png180g data-sort-value="17.14">Gold.png17.14g data-sort-value="5.40">Gold.png5.4g data-sort-value="17.14">Gold.png17.14g data-sort-value="5.40">Gold.png5.4g
Clam.png
Clam Ocean 14.29% 12% data-sort-value="50">Gold.png50g data-sort-value="50">Gold.png50g data-sort-value="7.14">Gold.png7.14g data-sort-value="6">Gold.png6g data-sort-value="7.14">Gold.png7.14g data-sort-value="6">Gold.png6g
Crab.png
Crab Ocean 14.29% 6% data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="14.29">Gold.png14.29g data-sort-value="9">Gold.png9g data-sort-value="14.29">Gold.png14.29g data-sort-value="9">Gold.png9g
Cockle.png
Cockle Ocean 14.29% 17% data-sort-value="50">Gold.png50g data-sort-value="75">Gold.png75g data-sort-value="7.14">Gold.png7.14g data-sort-value="12.75">Gold.png12.75g data-sort-value="10.71">Gold.png10.71g data-sort-value="12.75">Gold.png12.75g
Mussel.png
Mussel Ocean 14.29% 14% data-sort-value="30">Gold.png30g data-sort-value="45">Gold.png45g data-sort-value="4.29">Gold.png4.29g data-sort-value="6.30">Gold.png6.3g data-sort-value="10.71">Gold.png10.71g data-sort-value="10.50">Gold.png10.5g
Shrimp.png
Shrimp Ocean 14.29% 5% data-sort-value="60">Gold.png60g data-sort-value="41">Gold.png41g data-sort-value="8.57">Gold.png8.57g data-sort-value="4.50">Gold.png4.5g data-sort-value="10.71">Gold.png10.71g data-sort-value="4.50">Gold.png4.5g
Oyster.png
Oyster Ocean 14.29% 3% data-sort-value="40">Gold.png40g data-sort-value="60">Gold.png60g data-sort-value="5.71">Gold.png5.71g data-sort-value="1.80">Gold.png1.8g data-sort-value="10.71">Gold.png10.71g data-sort-value="2.20">Gold.png2.2g
Trash (item).png
Trash Ocean 0% 40% data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g
Crayfish.png
Crayfish Freshwater 33.33% 28% data-sort-value="75">Gold.png75g data-sort-value="112">Gold.png112g data-sort-value="25">Gold.png25g data-sort-value="31.36">Gold.png31.36g data-sort-value="25">Gold.png25g data-sort-value="31.36">Gold.png31.36g
Snail.png
Snail Freshwater 33.33% 13% data-sort-value="65">Gold.png65g data-sort-value="97">Gold.png97g data-sort-value="21.67">Gold.png21.67g data-sort-value="12.61">Gold.png12.61g data-sort-value="25">Gold.png25g data-sort-value="12.61">Gold.png12.61g
Periwinkle.png
Periwinkle Freshwater 33.33% 21% data-sort-value="20">Gold.png20g data-sort-value="30">Gold.png30g data-sort-value="6.67">Gold.png6.67g data-sort-value="6.30">Gold.png6.3g data-sort-value="25">Gold.png25g data-sort-value="15.70">Gold.png15.7g
Trash (item).png
Trash Freshwater 0% 40% data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g data-sort-value="41">Gold.png41g

References

  1. 1.0 1.1 1.2 Crab pot contents are determined by CrabPot::DayUpdate. For mariners, there is no chance of junk, and all creatures are equally likely. For non-mariners, there is a 20% chance of junk, then each creature is checked sequentially using the chances specified in Fish.xnb. One result of this algorithm is that the actual chance of finding a given creature is smaller than the value in the input file, because it can only be found if junk items and all previous creatures failed their tests. If no creature is found, the code falls back to trash; this adds 18% more chance of trash (for both ocean and freshwater crab pots).
  2. Clams are not categorized as Fish by the game. Therefore they cannot be used in Fish recipes and do not benefit from Fishing price bonuses.