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- 22:37, 24 August 2020 diff hist 0 m Chipped Amphora match value on Artifacts
- 22:36, 24 August 2020 diff hist +60 m Artifacts switch to range of values for extra artifact chances
- 22:34, 24 August 2020 diff hist +549 The Beach updates to refs; standardize format of item lists
- 22:14, 24 August 2020 diff hist +24 N Lost Book Redirect necessary to make name template work normally current
- 22:12, 24 August 2020 diff hist +3,898 Foraging revamp Spawning section
- 05:32, 24 August 2020 diff hist +597 The Beach Update artifact chances to match Artifacts; discovered why forage items aren't more abundant summer 12-14
- 04:41, 23 August 2020 diff hist +36 Magnet can be used on crab pots
- 04:30, 23 August 2020 diff hist +107 Bait various tweaks
- 03:49, 23 August 2020 diff hist +365 Crab Pot Fixing trash chances. Info on different varieties of bait.
- 03:47, 23 August 2020 diff hist +421 Wild Bait Crab pot usage. Plus proper first sentence describing what Wild Bait is
- 23:20, 22 August 2020 diff hist +407 The Beach more night market oddities; document v1.4 changes
- 23:19, 22 August 2020 diff hist +34 N Tide Pools Redirected page to The Beach#Tide Pools current
- 23:18, 22 August 2020 diff hist +44 N Submarine Redirected page to Night Market#Fishing Submarine current
- 23:18, 22 August 2020 diff hist -101 Night Market can't place items at the beach any more; extra info about forage/artifact spots; clean up excess precision on fish chances
- 22:46, 22 August 2020 diff hist +1,104 The Beach night market hides forageables; statistics on spawnable tiles
- 22:15, 22 August 2020 diff hist +1,535 Artifact Spot lost book and secret note details; document v1.4 changes in History
- 22:05, 22 August 2020 diff hist +102 m Artifacts Document v1.4 bug fix
- 21:12, 22 August 2020 diff hist +132 Artifacts Correct impact of 20% lost book check in artifact spots
- 20:33, 22 August 2020 diff hist -56 Winter Root copy not in Desert text correction from Snow Yam
- 20:29, 22 August 2020 diff hist +35 m Snow Yam Add not in Desert to v1.4 changes
- 16:18, 21 August 2020 diff hist +4 m The Beach →Fishing: add link
- 16:17, 21 August 2020 diff hist +23 Legend Fishing Zone
- 16:15, 21 August 2020 diff hist -30 Angler Fishing Zone
- 16:14, 21 August 2020 diff hist +39 Glacierfish Fishing Zone
- 16:12, 21 August 2020 diff hist +101 Crimsonfish Fishing Zone
- 16:10, 21 August 2020 diff hist +87 Fishing Strategy Fishing Zone
- 16:09, 21 August 2020 diff hist +34 N Fishing Zone Redirected page to Fishing#Fishing Zone current
- 16:06, 21 August 2020 diff hist +2,406 Fishing Take three: use Fishing Zone
- 05:21, 21 August 2020 diff hist +629 Carpenter's Shop List all items purchased in store
- 05:06, 21 August 2020 diff hist +479 Fish Shop List all items purchased in store
- 04:46, 21 August 2020 diff hist +930 Winter Root where/how to find
- 04:41, 21 August 2020 diff hist +921 Snow Yam where/how to find
- 01:27, 21 August 2020 diff hist +8,557 The Beach Major revamp: add a ton of location-specific information
- 01:24, 21 August 2020 diff hist +112 N File:BeachForageLocations.png Map of locations on the beach where forageable items can spawn. {{License CA}} Category:Images on the Beach current
- 00:59, 21 August 2020 diff hist +127 Coal adding artifact spot source
- 00:56, 21 August 2020 diff hist +109 Copper Ore →Locations: maps where artifact spots have copper ore
- 00:48, 21 August 2020 diff hist +223 Artifact Spot spawn rate values, other tweaks
- 00:28, 21 August 2020 diff hist +331 Slime Ball re-copy bug wording from Slime Hutch; reword requirements; add reference
- 00:17, 21 August 2020 diff hist -157 Slime Hutch clarify that mobile-specific saves are middle-of-the-day saves; remove non-bug (see talk page)
- 06:07, 19 August 2020 diff hist +5,538 Artifact Spot Major revamp (first draft): details of spawning/removal, specific locations/chances for non-artifacts
- 05:58, 19 August 2020 diff hist -6 Tools Undo revision 102557 by THE GLORIOUS LEADER (talk): nonsense
- 05:58, 19 August 2020 diff hist +3 Penny Undo three edits: nonsense
- 03:27, 19 August 2020 diff hist +162 Days of the Week →Sunday: clarify some details
- 03:11, 19 August 2020 diff hist +160 Days of the Week →Saturday: Willy goes fishing
- 02:23, 19 August 2020 diff hist +828 Fish apply edits from Crab Pot
- 02:15, 19 August 2020 diff hist -62 Clam Not a fish, so the first sentence shouldn't state otherwise.
- 02:11, 19 August 2020 diff hist +970 Crab Pot add refs for chances, add missing details, round chances to nearest integer
- 01:38, 19 August 2020 diff hist +2,138 Artifacts fill in missing chances; handle decrease chance for items late in list; add refs
- 01:03, 19 August 2020 diff hist -286 Quarry remove update-needed tag; same map as mountain
- 00:56, 19 August 2020 diff hist -352 File:Quarry tiles.png Remove update-needed tag current
- 00:55, 19 August 2020 diff hist 0 File:Quarry tiles.png Nebulous Maestress uploaded a new version of File:Quarry tiles.png
- 21:52, 17 August 2020 diff hist +51 Legend add new location map
- 21:51, 17 August 2020 diff hist +51 Angler add new location map
- 21:50, 17 August 2020 diff hist -7 Crimsonfish add new location map
- 21:47, 17 August 2020 diff hist -32 Glacierfish add new location map in place of previous image
- 21:44, 17 August 2020 diff hist +97 N File:LegendLocations.png Map of locations where the Legend can be caught. {{license CA}} Category:Fishing images
- 21:44, 17 August 2020 diff hist +97 N File:AnglerLocations.png Map of locations where the Angler can be caught. {{license CA}} Category:Fishing images current
- 21:43, 17 August 2020 diff hist +102 N File:CrimsonfishLocations.png Map of locations where the Crimsonfish can be caught. {{license CA}} Category:Fishing images current
- 21:41, 17 August 2020 diff hist +102 N File:GlacierfishLocations.png Map of locations where the Glacierfish can be caught. {{license CA}} Category:Fishing images current
- 05:25, 17 August 2020 diff hist -90 m Dyeing fix links
- 05:19, 17 August 2020 diff hist -13 m Desert Trader fix hay link
- 05:17, 17 August 2020 diff hist -28 m Hay Hopper fix hay link
- 04:41, 17 August 2020 diff hist +2,324 Fishing Restoring Fishing Score; restoring details of treasure chest variations
- 02:50, 16 August 2020 diff hist +259 Livin' Off The Land fun with links
- 02:29, 16 August 2020 diff hist -13 m Grass fix hay link
- 02:26, 16 August 2020 diff hist -13 m The Farm fix hay link
- 02:26, 16 August 2020 diff hist -26 m Grass Starter fix hay links
- 02:24, 16 August 2020 diff hist -13 m Scythe fix hay ilnk
- 02:19, 16 August 2020 diff hist +569 Rabbit →Trivia: ironic that rabbits are one of only animals that should be able to reproduce
- 01:55, 16 August 2020 diff hist -13 m Chicken fix hay ilnk
- 01:53, 16 August 2020 diff hist -9 m Silo fix hay ilnk
- 01:39, 16 August 2020 diff hist -13 m Coop fix hay ilnk
- 01:38, 16 August 2020 diff hist -13 m Marnie's Ranch fix hay link
- 01:33, 16 August 2020 diff hist -26 Template:Name remove special treatment of hay
- 00:51, 16 August 2020 diff hist -2,115 Animals removing content that is redundant with Hay; adding links
- 00:40, 16 August 2020 diff hist +1 m Hay →Quests: oops, fix last edit
- 00:39, 16 August 2020 diff hist -98 m Hay →Quests: removing stub: not listed on wiki quest pages; no evidence in game data or code
- 00:31, 16 August 2020 diff hist +4,261 Hay Restore article per talk page
- 20:13, 15 August 2020 diff hist +84 Bomb Disambiguate
- 03:24, 14 August 2020 diff hist -10 Strawberry details of extra strawberries
- 03:22, 14 August 2020 diff hist -13 Eggplant details of extra eggplants
- 03:21, 14 August 2020 diff hist -10 Hot Pepper details of extra peppers
- 03:20, 14 August 2020 diff hist -10 Tomato details of extra tomatoes
- 03:16, 14 August 2020 diff hist +31 m Cranberry Seeds references section for transclusion
- 03:16, 14 August 2020 diff hist +502 Cranberries details of extra cranberries
- 03:13, 14 August 2020 diff hist +31 m Rice Shoot references section for transclusion
- 03:12, 14 August 2020 diff hist +489 Unmilled Rice details of extra rice
- 03:02, 14 August 2020 diff hist +44 N Void Spirit Repeated questions from readers implies redirect is needed current
- 02:58, 14 August 2020 diff hist +151 m Adventurer's Guild →Monster Eradication Goals: add anchors
- 02:55, 14 August 2020 diff hist +26 N Slimed Redirected page to Buffs#Slimed current
- 02:54, 14 August 2020 diff hist +26 N Jinxed Redirected page to Buffs#Jinxed current
- 02:52, 14 August 2020 diff hist -2 m Yoba’s Blessing fix link current
- 02:50, 14 August 2020 diff hist +122 m Buffs →Available Buffs: add missing anchors; improve formatting of existing anchors
- 02:41, 14 August 2020 diff hist +37 N Yoba’s Blessing Redirected page to Buffs#Yoba’s Blessing
- 02:39, 14 August 2020 diff hist +35 N Adrenaline Rush Redirected page to Buffs#Adrenaline Rush current
- 02:36, 14 August 2020 diff hist +15 m Warrior Energy More accurate redirect current
- 02:32, 14 August 2020 diff hist +6 m Tipsy More accurate redirect current
- 01:11, 14 August 2020 diff hist +18 Crops Restore correct bonus potato chance
- 00:54, 14 August 2020 diff hist +42 Burglar's Ring Try different wording to explain what ring does
- 00:50, 14 August 2020 diff hist +583 Blueberry Fix Fertilizer discussion to use valid assumptions (there's never a 100% chance of gold crop). Adding exact value for bonus berry chance.
- 00:21, 14 August 2020 diff hist +176 Farming →Quality Crop Frequency: Adding formula for average price
- 00:20, 14 August 2020 diff hist +764 Fertilizer →Crop Quality Ratios: Adding average price column
- 18:40, 11 August 2020 diff hist -2 Fishing →Treasure Chests: New analysis of treasures.count, changes diamond/bait chances
- 23:17, 10 August 2020 diff hist +406 Shipping Reword deleted sentence. Document another difference between shipping bins and merchants.
- 22:51, 10 August 2020 diff hist +517 Slime Ball Copy bug from Slime Hutch page; clarify when slime balls spawn
- 19:17, 10 August 2020 diff hist +39 N Help Wanted Redirect relevant for searches: help wanted is a basic game feature; readers shouldn't have to wade through a dozen full-text search results to find documentation current
- 18:36, 10 August 2020 diff hist +239 Skills →Proficiency: Clarify that tool energy costs continue to decrease past level 10
- 18:27, 10 August 2020 diff hist +618 Luck daily luck affects more than just Neptune's Glaive; luck buffs do not automatically have same effects as daily luck, with another example
- 17:36, 10 August 2020 diff hist +276 Slime Hutch Glitches->Bugs. Confirmed in iOS 1.4.5, mobile-save related
- 17:30, 10 August 2020 diff hist +2,029 Mobile Saves Known bugs in backup/emergency saves; add some general info about saves.
- 22:06, 7 August 2020 diff hist +145 Fish Tweak legendary fish intro. Fix some inconsistent fish sizes (change to same values as individual fish pages)
- 21:52, 7 August 2020 diff hist -299 Journey of the Prairie King →Trivia: Link to lost book instead of duplicating content
- 21:49, 7 August 2020 diff hist +63 m Setting links to individual lost books
- 21:45, 7 August 2020 diff hist +250 Legend clarify don't have to be near submerged log
- 21:42, 7 August 2020 diff hist +609 Lost Books Add anchors for all books. Change order to match order in which books are found
- 19:27, 7 August 2020 diff hist +339 Mutant Carp Requirement details
- 19:16, 7 August 2020 diff hist +419 Angler Requirement details
- 19:03, 7 August 2020 diff hist +591 Glacierfish Requirement details
- 17:30, 7 August 2020 diff hist +164 Legend note that Fisherman Act II is misleading
- 17:29, 7 August 2020 diff hist +26 Lost Books adding anchor for one book title
- 17:21, 7 August 2020 diff hist +418 Legend Requirement details
- 17:21, 7 August 2020 diff hist +70 Crimsonfish Add ref
- 17:13, 7 August 2020 diff hist +495 Crimsonfish Full requirement details
- 17:12, 7 August 2020 diff hist +29 N Bubbles Redirected page to Fishing#Bubbles current
- 16:50, 7 August 2020 diff hist +108 Glow Ring Treasure chest requirements
- 16:50, 7 August 2020 diff hist +235 Magnet Ring Possible in treasure chests
- 16:35, 7 August 2020 diff hist +178 Broken Trident Inventory restriction
- 16:35, 7 August 2020 diff hist +177 Neptune's Glaive Inventory restriction
- 16:12, 7 August 2020 diff hist -177 Fishing Strategy →Basics of Strategy: Casting distance and depth don't matter; bobber location and score do
- 15:46, 7 August 2020 diff hist +4,385 Fishing Revamp treasure chests: exact score requirements, restore item chances column
- 15:38, 7 August 2020 diff hist +100 Fishing Strategy →Distance Images: replace Distance with Fishing Score; links to documentation added to Fishing
- 15:36, 7 August 2020 diff hist +3,184 Fishing Add section on Fishing Score and update other sections accordingly
- 03:33, 7 August 2020 diff hist +281 Luck Provide max/min values of daily luck (with ref); mention special charm
- 23:11, 1 August 2020 diff hist +1,234 The Cave Details of fruit spawning chances
- 22:05, 1 August 2020 diff hist +372 The Cave Correct mushroom box processing times
- 17:16, 29 July 2020 diff hist -22 Kent Undo revision 102107 by GreenBoi (talk): vandalism
- 16:57, 26 July 2020 diff hist +42 Coal →Locations: Add missing monsters that drop coal
- 16:52, 26 July 2020 diff hist +58 Slimes adding coal for sludges (from entry '-4 .1' in Monsters.xnb)
- 16:51, 26 July 2020 diff hist +23 Shadow Brute adding coal (from entry '-4 .1' in Monsters.xnb)
- 16:50, 26 July 2020 diff hist +22 Shadow Shaman adding coal (from entry '-4 .1' in Monsters.xnb)
- 16:49, 26 July 2020 diff hist +57 Gold Ore Add ghosts as source
- 16:44, 26 July 2020 diff hist +109 Ghost gold ore data; weapon strategy
- 19:45, 12 July 2020 diff hist -8 Kale Replace Kale Stage 5 image (not used in game)
- 23:32, 11 July 2020 diff hist +394 Foraging →Experience Points: revamp (plus fixing some inaccurate/misleading info)
- 22:27, 11 July 2020 diff hist +57 Rice Shoot add wilderness golems
- 22:25, 11 July 2020 diff hist +138 Wilderness Golem Reference for rice shoots
- 22:21, 11 July 2020 diff hist +39 Wilderness Golem Wilderness golems drop rice shoots in spring
- 22:13, 11 July 2020 diff hist +87 Minerals →Foraged Minerals: revise XP info based on Gatherer bug
- 22:09, 11 July 2020 diff hist +176 Farming/Skill document what is affected by Tiller bonus
- 22:04, 11 July 2020 diff hist +1,057 Farm Maps Correcting fish info on all maps; references for fish and foraged items
- 21:32, 11 July 2020 diff hist +503 Winter documentation of percentages copied from Foraging
- 21:32, 11 July 2020 diff hist +503 Fall documentation of percentages copied from Foraging
- 21:30, 11 July 2020 diff hist +504 Summer documentation of percentages copied from Foraging
- 21:28, 11 July 2020 diff hist +503 Spring documentation of percentages copied from Foraging
- 21:21, 11 July 2020 diff hist +1,276 Foraging Adding documentation of percentages (edit conflict)
- 01:40, 11 July 2020 diff hist 0 Farming →Experience Points: 7XP for forage, not 3XP
- 01:33, 11 July 2020 diff hist +16 m Sweet Pea forest farm -> forest farm map
- 01:32, 11 July 2020 diff hist +6 m Leek better forest farm link
- 01:16, 11 July 2020 diff hist -196 m Farm Maps undo anchors: they already exist
- 01:13, 11 July 2020 diff hist +192 m Foraging →Foraged Items: forest farm -> forest farm map
- 01:10, 11 July 2020 diff hist +775 Farm Maps →Map Types: document full forage item lists for Forest Farm; turn farm names into anchors
- 01:00, 11 July 2020 diff hist +169 The Farm Forest Farm foraged items are not same as Secret Woods
- 00:51, 11 July 2020 diff hist +408 Foraging →Foraged Items: purple mushroom spawns on forest farm in fall
- 00:43, 11 July 2020 diff hist +1,948 Foraging →Foraged Items: Fill in correct locations
- 00:18, 11 July 2020 diff hist +905 Sweet Pea tiller bonus; locations where it grows; clarify when it's foraged and when it's a flower
- 00:18, 11 July 2020 diff hist +834 Crocus tiller bonus; locations where it grows; clarify when it's foraged and when it's a flower
- 00:16, 11 July 2020 diff hist -109 Flowers tiller does affect sweet pea / crocus
- 22:09, 10 July 2020 diff hist +354 Spring Onion daily respawn; 3XP; no Gatherer
- 21:41, 10 July 2020 diff hist +645 Foraging Adding Bug section about Gatherer
- 21:31, 9 July 2020 diff hist +34 Leek correct info on where to find leeks
- 20:59, 9 July 2020 diff hist +786 Worm Bin same processing time bug as tappers/bee houses
- 20:51, 9 July 2020 diff hist +862 Bee House processing time is 3-4 days, with same bug as tappers
- 13:02, 16 April 2020 diff hist -256 Penny revert vandalism
- 17:38, 8 April 2020 diff hist +4,261 Hay Undo revision 99005 by Margotbean (talk)
- 17:32, 8 April 2020 diff hist +46 Winter fix hay link; add new way to get hay in winter
- 17:30, 8 April 2020 diff hist -13 m Carpenter's Shop fix hay link
- 17:28, 8 April 2020 diff hist +39 Wheat fix hay link; confirmed in code that Golden Scythe has no effect; add code ref
- 17:20, 8 April 2020 diff hist -26 Template:Name remove special treatment of hay
- 17:20, 8 April 2020 diff hist -13 m The Farm fix hay link
- 17:19, 8 April 2020 diff hist -13 m Marnie's Ranch fix hay link
- 17:19, 8 April 2020 diff hist -26 m Marnie fix hay link
- 17:18, 8 April 2020 diff hist -13 m Desert Trader fix hay link
- 17:17, 8 April 2020 diff hist -84 Bundles Update hay sources
- 17:13, 8 April 2020 diff hist -2,224 Animals moving hay-specific information to new separate article
- 17:04, 8 April 2020 diff hist +4,261 Hay needs its own article -- many 1.4 changes; need to document gifting, bundles, etc.
- 00:18, 7 April 2020 diff hist -157 Oak Tree Correcting growth information. Fixing relative image sizes. Deleting non-bug
- 00:15, 7 April 2020 diff hist -118 Maple Tree Correcting growth information. Fixing relative image sizes. Deleting non-bug
- 00:10, 7 April 2020 diff hist -154 Pine Tree Correcting growth information. Fixing relative image sizes (previously stage 2 seemed bigger than stage 3). Deleting non-bug
- 23:45, 6 April 2020 diff hist -47 Trees fix tapper times, typos
- 23:00, 6 April 2020 diff hist -98 Wine Undo revision 98927 by PixelArtThiccumses (talk): There is no undefined fruit -- blend of random defined fruits more likely
- 22:49, 6 April 2020 diff hist +54 The Farm →Debris: adding tree product numbers; simplifying seedling to 0-1 wood (full details now on Trees). Also, grass respawns
- 22:33, 6 April 2020 diff hist +2,216 Trees Revamp. Primary purpose is to document what exactly is dropped by trees, but also cleaning up redundancy, consolidating, general reorg.
- 20:10, 6 April 2020 diff hist +38 Large Log Adding forester bonus
- 20:08, 6 April 2020 diff hist +48 Large Stump Adding forester bonus. Removing hardwood/day info because it's variable with forester.
- 03:18, 6 April 2020 diff hist -2 The Farm →Trees: for now make tree stage numbers match images shown on Trees, even though they disagree with code
- 01:43, 6 April 2020 diff hist +25 m The Farm →Debris: consistent image sizes
- 01:27, 6 April 2020 diff hist +730 The Farm →Debris: Adding weeds, grass; images; regrowth information; fixing details
- 23:22, 5 April 2020 diff hist -4 Large Log clean up duplicated info
- 23:21, 5 April 2020 diff hist +75 Large Stump Cleanup. Remove statement about "hardest" (large logs require better axe)
- 23:10, 5 April 2020 diff hist +536 Boulder Farm boulders give 15 stones, not 10. They don't respawn... but meteorites do. Documenting term "resource clump" since it's used on meteorite page
- 22:28, 5 April 2020 diff hist +12 m Foraging/Skill disambiguate Stump
- 21:44, 5 April 2020 diff hist -25 Blacksmith →Upgrade Tools: copper pickaxe is NOT needed for mine boulders
- 18:34, 5 April 2020 diff hist +93 Grass speed penalty
- 18:32, 5 April 2020 diff hist +307 Crafting →Decor: blurb about speed benefits, direct and indirect
- 18:27, 5 April 2020 diff hist +48 Speed →Terrain: oops, forgot farm-only condition for flooring
- 18:24, 5 April 2020 diff hist +1,162 Speed Add effect of terrain on speed; add player speed intro section with numbers and overview; add adrenaline rush
- 16:51, 5 April 2020 diff hist +127 Savage Ring Buff name is Adrenaline Rush; full duration is 3 seconds; fully stackable
- 16:46, 5 April 2020 diff hist +140 Oil of Garlic Oil of Garlic is a drink, but buff is special-effect and doesn't interfere with other drinkable buffs
- 16:41, 5 April 2020 diff hist +105 Buffs Create separate entry for adrenaline rush (it's treated as a separate, stackable, effect). Change Oil of Garlic description to match buff description (not drink description)
- 06:07, 5 April 2020 diff hist +108 Buffs Adding code reference (but also confirmed in-game)
- 06:03, 5 April 2020 diff hist +935 Skull Cavern Basic information about time running more slowly in skull cavern
- 05:33, 5 April 2020 diff hist +70 Triple Shot Espresso does not stack with green tea
- 05:31, 5 April 2020 diff hist +86 Coffee does not stack with green tea
- 05:29, 5 April 2020 diff hist +248 Green Tea info on how effect stacks
- 05:27, 5 April 2020 diff hist +15 Max Energy more accurate redirect current
- 05:26, 5 April 2020 diff hist +735 Energy Adding Maximum Energy section with list of all foods/drinks
- 05:26, 5 April 2020 diff hist +1,829 Buffs More details on stacking buffs. New section on buff duration.
- 20:11, 11 March 2020 diff hist +1,340 Luck edit conflict recovery (I hope): besides special charm change, explain magnitude of values, including new mechanics section (although there doesn't really seem to a good "clean" example)
- 19:19, 11 March 2020 diff hist -164 Special Charm Effect is simply +0.025. Log as v1.4 change.
- 00:20, 9 March 2020 diff hist -9 Template:Infobox fish Better anchor for behavior link
- 00:17, 9 March 2020 diff hist +15 Fish Behavior header so template links can be improved
- 02:57, 8 March 2020 diff hist -804 Fishing Purging controversial content (and quasi-merging the rest with proposed versions)
- 23:28, 7 March 2020 diff hist -1 Version History Undo revision 97593 by SpontaneousCookie (talk): blog goes back to 2013, which make it years of development
- 22:35, 21 February 2020 diff hist -3 Tapper Correcting bad cut-and-paste value
- 01:25, 21 February 2020 diff hist +1,617 Tapper Revamp processing times: correct 1.4 values; remove stub; add Bug section with details
- 21:58, 15 February 2020 diff hist +425 Animals →Crows: How to get to farming level 1 without any crows
- 21:55, 15 February 2020 diff hist +20 Wizard →Dislikes: Add Super Cucumber as an exception
- 21:05, 15 February 2020 diff hist +20 Friendship Undo revision 96750 by Nebulous Maestress (talk): My mistake, as a fish it is a universal dislike (so much for trying to be helpful!)
- 21:01, 15 February 2020 diff hist -20 Friendship revert 2 edits by Ac: Super Cucumber is not a univeral dislike, so it doesn't belong in a list of Universal Dislikes exceptions (but keeping the typo fix!)
- 20:42, 15 February 2020 diff hist +17 Skills →Unaffected Tools: adding copper pan to zero-energy list
- 20:41, 15 February 2020 diff hist +53 Pans →Use: zero energy
- 20:39, 15 February 2020 diff hist +127 Shears Adding energy cost, experience
- 20:38, 15 February 2020 diff hist +130 Milk Pail Adding energy cost, experience
- 20:30, 15 February 2020 diff hist +775 Energy →Exhaustion: Specific details and energy cutoffs for exhaustion and collapse, as well as warning signs. (Numbers based on in-game testing, version 1.3)
- 19:24, 15 February 2020 diff hist -1 m Large Log grammar
- 19:24, 15 February 2020 diff hist +197 Skills →Proficiency: Adding info about decreased energy cost for failed use of pickaxe/axe, but full energy cost for failed fishing rods
- 19:16, 15 February 2020 diff hist +56 Tools Use term "power-up" for all relevant tools
- 19:12, 15 February 2020 diff hist +19 Controls Introduce term power-up here, too, for consistency
- 19:08, 15 February 2020 diff hist +2 m Hoes charge -> power-up
- 19:07, 15 February 2020 diff hist -3 m Skills →Proficiency: Changing to powered-up for hoe as well
- 19:05, 15 February 2020 diff hist +67 Skills Undo revision 96716 by Margotbean (talk): Reinstating my edit as step 1 of introducing consistent terminology
- 19:04, 15 February 2020 diff hist +18 Watering Cans Undo revision 96710 by Margotbean (talk): See talk page
- 20:12, 14 February 2020 diff hist +67 Skills Watering can proficiency: change fully-charged to maximum power; revamping incorrect/inconsistent info about effect of skill increase
- 20:00, 14 February 2020 diff hist +18 Watering Cans Changing "fully-charged" to "maximum power" to eliminate ambiguity/confusion with charge=capacity
- 20:44, 12 February 2020 diff hist +302 Health Adding bug on displayed food health values (see Template talk:Edibility)
- 20:05, 12 February 2020 diff hist +111 Mobile Controls →Joystick & Buttons: Added missing section
- 19:59, 12 February 2020 diff hist +250 Mobile Controls →Tap-to-move & Auto-Attack: note that some puzzles can not be done using tap-to-move
- 19:43, 12 February 2020 diff hist +94 Foraging →History: Added 1.4 change to Forester profession
- 19:34, 12 February 2020 diff hist +60 Pumpkin Seeds Adding history section for museum reward
- 19:33, 12 February 2020 diff hist +87 Pumpkin Seeds Adding museum reward