Note: This has been copied fron Nebulous Maestress's user page from the old wiki.
The following table provides the predicted fish size and quality, based on Fishing Zone and player Fishing level. There's a random component to the calculation, meaning there's a range of possible sizes.
Fishing Zone: also known as clearWaterDistance, or tiles from nearest land.
S/G: gold-quality fish if cast is perfect; silver-quality fish otherwise
G/I: iridium-quality fish if cast is perfect; gold-quality fish otherwise
fFishSize: the fractional fish size (range 0 to 1), which is the primary output of the game code equations. fFishSize directly determines the fish quality, but is only one factor in the final fish size.
Where maxFishSize and minFishSize are the raw values from the game data files.
Notes:
Fishing level includes any buffs
(In version 1.3, buffs past level 10 were ignored by this calculation).
The size ranges shown are only valid for perfect casts. Sizes will generally be smaller on non-perfect casts.
Fishing Zone=4 has been excluded because it does not happen
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.
This page is about remixed bundles. For normal bundles, see Bundles.
When creating a new game, there is an option to remix the Community Center bundles. A room can have a mix of permanent and random bundles. Permanent bundles will always be present, though the items may vary slightly from their standard counterparts. Random bundles may or may not be present.
Where a bundle slot could be one of multiple items, all possible items will be displayed together in the same cell. Only one item will be present in the final bundle.
Crafts Room
Crafts Room Before Completion
Crafts Room After Completion
The Crafts Room contains the first group of bundles available. Completing all Crafts Room bundles repairs the bridge east of The Mines, unlocking the Quarry.
The Pantry appears after completing one bundle. Completing all Pantry bundles will restore the dilapidated Greenhouse on the farm, making it available to grow Crops and Fruit Trees year-round.
The Fish Tank appears after completing one bundle. Completing all Fish Tank bundles will remove the Glittering Boulder to the left of The Mines entrance. Willy will also give the player a Copper Pan that can be used to collect metal ores and other items from bodies of water.
Note: It may not be possible to finish the Specialty Fish Bundle before finishing the entire Vault section, as access to The Desert is required to get a Sandfish, unless it becomes available at the Traveling Cart.
The Boiler Room appears after completing two bundles. Completing all Boiler Room bundles repairs the Minecarts, allowing the player to fast travel between distant locations. The Locations are Bus Stop, Mines, Quarry and Town.
The Bulletin Board appears after completing three bundles.
Completing all Bulletin Board bundles improves the player's friendship rating with every non-datable villager by two hearts (500 points). Note that this applies only to non-datable villagers whom the player has met in person. Villagers who do not show on the "Social" tab of the player menu and villagers whose names appear as "???' will not receive 500 points. If the player completes all the bundles before Kent arrives on 1 Spring, Year 2 -- possible by buying a Red Cabbage from the Traveling Cart -- he will not benefit from the friendship increase, and will start at 0 hearts. The Dwarf's friendship will be unaffected if the player does not have the Dwarvish Translation Guide.
The morning after, Mayor Lewis will send a letter saying that packages containing items posted about "years ago" on the Community Center bulletin board have been appearing in villagers' homes. He says the packages are all addressed from "your farm". He expresses his gratitude and says "all of us in town are delighted!"
The Vault becomes available after completing four bundles. Pressing the large "purchase" button will purchase the bundle and deduct the gold from the total.
Completing all Vault bundles costs data-sort-value="42500">42,500g, and repairs the Bus Stop. Taking the Bus grants access to The Calico Desert.